It's free to join Gamasutra!|Have a question? Want to know who runs this site? Here you go.|Targeting the game development market with your product or service? Get info on advertising here.|| For altering your contact information or changing email subscription preferences.
Registered members can log in here.Back to th e home page.

Search articles, jobs, buyers guide, and more.

Jobs:
Post A Job
View All Jobs
Search Jobs
My Resume
Search Resumes


[Report an error.]


[Request job
posting info.]

Polish
Your Résumé!


If you're looking to tune up your resume, Gama recommends Blue Sky Résumés. Blue Sky knows the game industry and specializes in helping artists, designers, programmers, producers and execs market their talents.

Blue Sky offers a free résumé assessment, at which point you can decide whether to have them help you tune yours up.

[More...]


Jobs

Viewing Job Listings is for members only. Not a member? Join Now. It's Free!

Search:
      
   Order Jobs By:
   

[11.11.05]

Amaze Entertainment -- Kirkland, WA, United States
FPS Level Scripters

Amaze Entertainment is seeking experienced level designers/scripters to create gameplay events for a top tier World War 2 first-person shooter (for PSP platform). The ideal candidate has experience scripting game levels on at least one major FPS game and strong knowledge of LUA or similar scripting languages.



Anark Corporation -- Boulder, Colorado, United States
Next-Gen Game Console Programmer

We are seeking experienced game developers to help develop our Gameface product line and bring it to next generation consoles. We’re looking for individuals with technical expertise in Xbox, Xbox 360, PS2, PSP, PS3 or GameCube consoles. This position will take specific console ownership and be responsible for development, testing and customer support on that particular platform.



Blue Shift, Inc -- Palo Alto, California, United States
Programmer

Blue Tongue Entertainment Limited -- Melbourne, Victoria, Australia
Senior Programmer

Blue Tongue Entertainment is a development studio of games publisher THQ Inc., and has a number of high profile licensed games currently in production. THQ represents the largest developer/publisher in Australia, and is continuing its expansion by hiring staff in all aspects of game development. We hire only the best experienced and graduate talent, so if you think you have what it takes to become part of our team, we encourage you to apply.


Other Position(s) Available At Blue Tongue Entertainment Limited:
Senior Animator

Climax -- LA, California, United States
Lead Programmer for Stunning Next Gen Title

Climax the groundbreaking developer of the current chart topping Black Hawk Down and Moto GP3 has an exceptional history, but our future is even more exciting with an impressive roster of newly signed current and next generation projects. Our outstanding reputation for technical mastery, service, amazing growth record and people focused culture adds up to a truly pioneering and rewarding place to work and we are seeking an experienced Lead Programmer to join us and to lead an exciting and dedicated programming team.




Climax -- Los Angeles, California, United States
Tools Programmer

Climax the groundbreaking developer of the current chart topping Black Hawk Down and Moto GP3 has an exceptional history, but our future is even more exciting with an impressive roster of newly signed current and next generation projects. Our outstanding reputation for technical mastery, service, amazing growth record and people focused culture adds up to a truly pioneering and rewarding place to work and we are seeking an experienced Tools Programmer to join our exciting and dedicated programming team.




Factor 5 -- San Rafael, CA, United States
Engine Programmer

Factor 5 LLC is an independent and privately-owned game development studio located in beautiful San Rafael, CA - just north of San Francisco. Founded in 1987 by industry veterans, Factor 5 is committed to making only AAA titles. Best known for the Star Wars: Rogue Squadron series, Factor 5 is now developing original properties for the next generation of console systems.

We seek talented people who share a strong commitment toward excellence in design, visuals, and bleeding-edge technology.

We offer competitive salary and benefits that are above and beyond the industry standard. Factor 5 is working to show the world what next-generation gaming is all about.

If you've got what it takes to work with the best in the industry, then we want to talk to you!


Other Position(s) Available At Factor 5:
Technical Artist
Special Effects Artist
Character Setup Artist
Line Producer
Senior Designer
Lead Level Designer
Game Programmer
Game Networking Programmer
Senior Game Programmer

Firaxis Games -- Hunt Valley, Maryland, United States
Senior Software Engineer

For the individual that dreams of clipping, small batch performance, interpolators, and blend operators; this position is a graphics lead role responsible for the design and implementation of cutting-edge rendering architectures for Firaxis PC and console titles.



Iron Lore Entertainment -- Maynard, MA, United States
Senior Designer

Iron Lore Entertainment, founded by Brian Sullivan (co-creator of the award winning and best-selling Age of Empires ® series of games), is developing blockbuster games that expertly blend the best of action, RPG and adventure genres. We are using our cutting-edge game engine technology and superior design vision to develop AAA titles that are the next generation of interactive entertainment.


Other Position(s) Available At Iron Lore Entertainment:
Senior Game Programmer
Tools Programmer
Game Programmer
QA / Gameplay Tester

LucasArts / Lucasfilm -- San Francisco, CA, United States
Software Engineer / Programmer

LucasArts was created in 1982 by George Lucas to provide an interactive element to his vision of a state-of-the-art, multifaceted entertainment company. After the release of Star Wars Battlefront II, LucasArts is well on its way to making 2005 the biggest year in company history. Following the first Battlefront as the best-selling Star Wars game of all time, the sequel is already the fastest-selling Star Wars game ever and is on pace to overcome its predecessor. Earlier in 2005, the Star Wars: Episode III Revenge of the Sith video game was released and would go on to sell more than 2.6 million units. Star Wars Republic Commando was another resounding success, claiming the top spot on the charts for March Xbox titles. Meanwhile, Mercenaries has sold more than 1.7 million units and was the best-selling title in the first quarter of 2005.

The future looks bright for LucasArts as well, with such promising upcoming titles as Star Wars: Empire at War and an internally developed Indiana Jones release for 2007.



LucasArts / Lucasfilm -- San Francisco, CA, United States
Tools Engineer / Programmer - Games

LucasArts was created in 1982 by George Lucas to provide an interactive element to his vision of a state-of-the-art, multifaceted entertainment company. After the release of Star Wars Battlefront II, LucasArts is well on its way to making 2005 the biggest year in company history. Following the first Battlefront as the best-selling Star Wars game of all time, the sequel is already the fastest-selling Star Wars game ever and is on pace to overcome its predecessor. Earlier in 2005, the Star Wars: Episode III Revenge of the Sith video game was released and would go on to sell more than 2.6 million units. Star Wars Republic Commando was another resounding success, claiming the top spot on the charts for March Xbox titles. Meanwhile, Mercenaries has sold more than 1.7 million units and was the best-selling title in the first quarter of 2005.


Other Position(s) Available At LucasArts / Lucasfilm:
Environment Artist
Special Effects Artist

Propaganda Games -- Vancouver, British Columbia, Canada
Lead Level Designer (#14-11-MH386)

We are seeking a proven Lead Level Designer to lead our team of extremely talented Level Designers. Located in beautiful Vancouver, British Columbia, we are a new game company with a difference; dedicated to making AAA games AND committed to our people leading balanced lives.



ROCKSTAR SAN DIEGO -- Carlsbad, CA, United States
SENIOR ANIMATION PROGRAMMER

ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.

We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.



ROCKSTAR SAN DIEGO -- Carlsbad, CA, United States
SENIOR GRAPHICS PROGRAMMER

ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.

We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.



ROCKSTAR SAN DIEGO -- Carlsbad, CA, United States
AUDIO PROGRAMMER

ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.

We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.



ROCKSTAR SAN DIEGO -- Carlsbad, CA, United States
NETWORK PROGRAMMER

ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.

We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.



ROCKSTAR SAN DIEGO -- Carlsbad, CA, United States
TOOLS PROGRAMMER

ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.

We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.



Technicolor Interactive Services -- Burbank, CA, United States
Character TD/Rigger

Technicolor Interactive Services is currently hiring Maya/Max Character TD's/Riggers. The ideal applicant should have 2-3 years production experience rigging characters for games, film or broadcast. Expertise in complex geometry deformation, character controls, and designing animation tools is required. Knowledge of mel scripting, C++, or Perl is required. Previous experience with cloth, hair, and fur simulation is preferred. Strong communication and organizational skills are a must. Experience with MOCAP rigs is desired.


Other Position(s) Available At Technicolor Interactive Services:
Senior Sound Designer


The Bohle Company -- Los Angeles, California, United States
Public Relations AE/SAE

The Collective -- Newport Beach, California, United States
Next-Gen Programmer

The Collective, a Foundation9 company (the largest independent developer in North America), is currently looking for a dynamic tools programmer to join our thriving team. Developing games since 1997, The Collective has several high profile games under our belt such as Stars Wars EP3: Revenge of the Sith and upcoming projects like Dirty Harry.


Other Position(s) Available At The Collective:
Senior Maya Programmer
Tools Programmer
Senior Technology Programmer

The Collective -- Newport Beach, California, United States
VFX Artist

The Collective, a Foundation9 company (the largest independent developer in North America), is currently looking for a dynamic tools programmer to join our thriving team. Developing games since 1997, The Collective has several high profile games under our belt such as Stars Wars EP3: Revenge of the Sith and upcoming projects like Dirty Harry.


Other Position(s) Available At The Collective:
Sr. Environment Artist
Environment Artist
Digital Cinematographer
Design Director
Animator
Sr. Animator

The Collective -- Newport Beach, California, United States
Designer Scripter

The Collective, a Foundation9 company (the largest independent developer in North America), is currently looking for a dynamic tools programmer to join our thriving team. Developing games since 1997, The Collective has several high profile games under our belt such as Stars Wars EP3: Revenge of the Sith and upcoming projects like Dirty Harry.


Other Position(s) Available At The Collective:
Lead Level Designer
Senior Level Designer
Level Designer

THQ Studio Australia -- Brisbane, Queensland, Australia
Lead Programmer

THQ Studio Australia is a wholly owned subsidiary of THQ, Inc. and has in its short life produced the hit titles Jimmy Neutron: Attack of the Twonkies! and Spongebob Squarepants: Lights, Camera, Pants! for the Sony Playstation 2, Microsoft Xbox and Nintendo Gamecube. THQ Studio Australia has already begun work on its next title, Avatar: The Last Airbender, another hit Nickelodeon series now showing on Nick TV in Australia and already a massive success in the States.




[11.10.05]

Activision / Shaba Games -- San Francisco, CA, United States
Junior Programmer

Datascope Recruitment -- Orange County, California, United States
Games Designer

Currently we are recruiting for an experienced Games Designer for a client in Orange County, California. Our client wants to make fun games that everyone will want to play. With that mission they understand making games is hard work and takes good talent. They are looking for a games designer that has worked on console titles with action/adventure experience, along with at least one published title.



Game Trust, Inc. -- New York, New York, United States

Gameloft -- New York, New York, United States
Game Designer
Sports Game Designer

Gameloft -- Los Angeles, California, United States
Game Designer
Sports Game Designer
Prouducer - LA

Gameloft -- New York, New York, United States
Network Programmer
Producer
Hardware Manager - "Cell Phones"

Gameloft -- Los Angeles or New York, California or New YOrk, United States
Game Programmer

Gas Powered Games -- Redmond, WA, United States
Graphics Software Engineer

Headgate Studios -- Bountiful, UT, United States
Game Engineer

Point of View -- Irvine, CA, United States
Mid-Level Programmer

Point of View is looking for a Mid-Level Programmer to work on a AAA console title for one of the industry's most prominent publishers.

Interested candidates should email their resume to: employment@pointofview.com



Point of View -- Irvine, CA, United States
Mid-Level Online Graphics Programmer



Point of View is looking for a Mid-Level Online Graphics Programmer to work on a AAA console title for one of the industry's most prominent publishers.

Interested candidates should email their resume to: employment@pointofview.com



WEBZEN America, Inc. -- Los Angeles, CA, United States
Senior Producer

[11.09.05]

Blue Fang Games -- Waltham, MA, United States
Senior Game Designer

Blue Fang Games is an independent game developer dedicated to creating compelling, emotionally engaging games focused on the animal kingdom that set the benchmark for broad-based family entertainment.

At Blue Fang, we take great pride in the overall quality of the games we make, as well as our continuing ability to meet our deadlines, respect and support our employees' quality of life, and above all to enjoy what we’re lucky enough to do for a living - make games.



Blue Fang Games -- Waltham, MA, United States
Lead Artist

Blue Fang Games is an independent game developer dedicated to creating compelling, emotionally engaging games focused on the animal kingdom that set the benchmark for broad-based family entertainment.

At Blue Fang, we take great pride in the overall quality of the games we make, as well as our continuing ability to meet our deadlines, respect and support our employees' quality of life, and above all to enjoy what we’re lucky enough to do for a living - make games.


Other Position(s) Available At Blue Fang Games:
3D Animator

Networking People -- San Francisco, CA, United States
Sr. Programmer

Networking People are specialists in high-level game industry recruitment, and for the last 6 years have represented the best developers and publishers in the industry. We have been retained by one of our top clients in the Bay Area to identify a key sr. programmer to DEVELOP ONE OF THE HOTTEST NEW PROPERTIES WITHIN THE GAME INDUSTRY FOR THE XBOX 360 AND PS3.

Our client is seeking an experienced senior game programmer with 3+ years of game industry experience. A sr. programmer isn't afraid to take on any programming challenge, and will be expected to come up with clever and efficient solutions for any given problem. To be a successful sr. programmer, you must be extremely talented, hard working, experienced, and self-motivated.



Obsidian Entertainment -- Orange County, CA, United States
Designer/Area Designer

Obsidian Entertainment, a leading developer of AAA games such as Star Wars: Knights of the Old Republic II and Neverwinter Nights 2, is ramping up for development of an exciting new action/RPG for next-generation console systems. We are looking for talented, experienced developers to help define the next generation of role playing games. Located in the heart of Orange County, CA, Obsidian offers a competitive compensation package in a fun and rewarding work environment.



Page 44 Studios LLC -- San Francisco, California, United States


Point of View -- Irvine, CA, United States
Senior Graphics Programmer

Point of View, Inc. is a leading developer of games for the PC and console markets. Dedicated to excellence in gaming, over the past nine years POV has worked closely with industry leaders such as Electronic Arts, Midway and Crave Entertainment to develop top-quality games in all genres for all platforms including the newest breed of next generation entertainment systems; PSP™, Playstation™ 3 and Xbox™ 360. With a roster of titles including Nascar '06: Total Team Control, NARC, MLB Slugfest Loaded and Spawn Armaggedon, Point of View has gained a reputation for delivering high quality games on time and within budget.



ROCKSTAR LEEDS -- Leeds, United Kingdom
GAME CONTENT CREATORS

Rockstar Leeds is hiring!

Recent releases:
GTA: Liberty City Stories (PSP)
Midnight Club 3: Dub Edition (PSP)

Sign up now...



Smart Bomb Interactive -- Salt Lake City, Utah, United States
Art Director

Smart Bomb Interactive is an independent, VC-funded development studio headquartered in Salt Lake City, with a satellite location opening soon in San Francisco. Our mission is to combine talent, tools and fun. The Smart Bomb team has been assembled from game industry veterans, and features some of the best artistic and design talent currently working in interactive entertainment. We develop innovative, original titles for gamers of all ages on current and next-gen consoles, including PSP.




[11.08.05]

Activision / Shaba Games -- San Francisco, CA, United States

Other Position(s) Available At Activision / Shaba Games:
Environment Artist
Junior Artist
Sound Designer
Junior Game Designer
Game Designer
Senior Sound Programmer
Help Desk Technician
Senior Programmer


Mattel, Inc. -- El Segundo, CA, United States
Producer, Interactive Games

Realtime Associates, Inc. -- El Segundo, California, United States
Senior Programmers

With over 80 commercial video game releases over the last 10 years, Realtime Associates is one of the longest-established independent video game production studios in operation today. Join a strong, long-lived team in an environment that respects quality of life as much as quality of product and output.



SkillJam Technologies Corp -- Los Angeles, CA, United States
C++ Windows Developer - PC

SkillJam Technologies Inc. is a market leader in the online game industry. We are the engine that runs the games & entertainment websites of countless partners worldwide. We also operate our own branded game site (www.skilljam.com). With a portfolio of 70+ games and 150+ partners such as AOL, Microsoft, Disney and Virgin, SkillJam represents one of the largest online entertainment platforms worldwide. More than one hundred million games have been played on our network of affiliated sites to date.

The company is entering a stage of very rapid growth both domestically and abroad. We have open positions in almost every aspect of our business. We are looking for qualified and ambitious people who will join our team and help take SkillJam to the next level of success.



SkillJam Technologies Corp -- Los Angeles, CA, United States
C++ Platform Developer

SkillJam Technologies Inc. is a market leader in the online game industry. We are the engine that runs the game sites of countless Global partners. We also operate our own branded game site (www.skilljam.com). With a portfolio of 70+ games and 150+ partners such as AOL, Microsoft, Disney and Virgin, SkillJam represents one of the largest online entertainment platforms worldwide. More than one hundred million games have been played on our network of affiliated sites to date.

The company is entering a stage of very rapid growth both domestically and abroad. We have open positions in almost every aspect of our business. We are looking for qualified and ambitious people who will join our team and help take SkillJam to the next level of success.



SkillJam Technologies Corp -- Los Angeles, CA, United States
C++ Game Developer - PC

SkillJam Technologies Inc. is a market leader in the online game industry. We are the engine that runs the game sites of countless Global partners. We also operate our own branded game site (www.skilljam.com). With a portfolio of 70+ games and 150+ partners such as AOL, Microsoft, Disney and Virgin, SkillJam represents one of the largest online entertainment platforms worldwide. More than one hundred million games have been played on our network of affiliated sites to date.

The company is entering a stage of very rapid growth both domestically and abroad. We have open positions in almost every aspect of our business. We are looking for qualified and ambitious people who will join our team and help take SkillJam to the next level of success.



SkillJam Technologies Corp -- Los Angeles, CA, United States
Flash Game Developer - PC

SkillJam Technologies Inc. is a market leader in the online game industry. We are the engine that runs the games & entertainment websites of countless partners worldwide. We also operate our own branded game site (www.skilljam.com). With a portfolio of 70+ games and 150+ partners such as AOL, Microsoft, Disney and Virgin, SkillJam represents one of the largest online entertainment platforms worldwide. More than one hundred million games have been played on our network of affiliated sites to date.

The company is entering a stage of very rapid growth both domestically and abroad. We have open positions in almost every aspect of our business. We are looking for qualified and ambitious people who will join our team and help take SkillJam to the next level of success.



Smart Bomb Interactive -- Salt Lake City, Utah, United States
Senior Environment Artist

Smart Bomb Interactive is an independent, VC-funded development studio headquartered in Salt Lake City, with a satellite location opening soon in San Francisco. Our mission is to combine talent, tools and fun. The Smart Bomb team has been assembled from game industry veterans, and features some of the best artistic and design talent currently working in interactive entertainment. We develop innovative, original titles for gamers of all ages on current and next-gen consoles, including PSP.




[11.07.05]

2K Games -- Westlake Village, CA, United States
Game Consultant

2K Games is looking for a Game Consultant to consult on an upcoming title already in Production. The ideal candidate would be able to work directly at the Developer site to help with level design, art aspects and user interface prospective in order to give this already exciting title a little more pizzazz! This is a contract position that would run approximately 6 months.



Activision / Central Technology Group -- Santa Monica, CA, United States
Network Programmer

Activision is busy developing the latest PS3 and Xbox360 hits at our studios from coast-to-coast. As our Central Technology Group continues to create the cutting-edge technology that delivers innovative gameplay and stunning graphics, we have several new opportunities available at our facilities in Santa Monica, CA.


Other Position(s) Available At Activision / Central Technology Group:
Technical Artist
Associate Producer – Art Production

Blue Fang Games -- Waltham, MA, United States
Senior 3D Animation Engineer

Blue Fang Games is an independent game developer dedicated to creating compelling, emotionally engaging games focused on the animal kingdom that set the benchmark for broad-based family entertainment.

At Blue Fang, we take great pride in the overall quality of the games we make, as well as our continuing ability to meet our deadlines, respect and support our employees' quality of life, and above all to enjoy what we’re lucky enough to do for a living - make games.



Cryptic Studios, Inc. -- Los Gatos, CA, United States
Jr. Programmer

Emergent Game Technologies -- Various Locations, United States
SERVER ENGINEERS

Emergent Game Technologies -- Chapel Hill, NC, United States
PROJECT MANAGER

Guerrilla -- Amsterdam, Noord-Holland, Netherlands
Senior Programmers

Making games since 2000, this Amsterdam studio has a proven reputation for creating original AAA titles for high profile publishers. Now working exclusively with Sony, on their current and next generation technologies; and with a major franchise in the pipeline, they are looking to recruit experienced and talented individuals to join their accomplished and ambitious development team. Given the broad international makeup of the team English is used as the common working language.



Kush Games -- Camarillo, California, United States
Games Developer

Games Developer:

Is it important that you feel good about the games you are developing, the people you are partnered with and the technology you are leveraging? Of course it is..



Rainbow Studios -- Phoenix, Arizona, United States
Executive Producer

Rainbow Studios: Driven To Make Great Games

Need work? Good. We’ve got plenty of it.

MX vs ATV Unleashed was released earlier this year and it lapped the competition. There’s no time to hang back with the pack, though. Rainbow Studios has a full roster of upcoming projects to tackle, and we’re looking for talented, dynamic developers to join our team.

Everyone else here is pretty happy, and why shouldn’t they be? We’ve got the right skills, cutting-edge technology and an innate sense of how to create fun. Combine all of that with an energetic (and ginormous) workplace, excellent compensation packages, comprehensive benefits, and you’ll see just why we’re so driven to make great games.



ROCKSTAR NORTH -- Edinburgh, Scotland, United Kingdom
ENVIRONMENT ARTISTS

ROCKSTAR NORTH, the award winning developer behind Grand Theft Auto, is looking to expand their experienced and talented teams working out of the studio in Edinburgh. For the successful candidate we offer a highly competitive salary, a working environment second to none and an extensive benefits package.



ROCKSTAR NORTH -- Edinburgh, Scotland, United Kingdom
NETWORK PROGRAMMERS

ROCKSTAR NORTH, the award winning developer behind Grand Theft Auto, is looking to expand their experienced and talented teams working out of the studio in Edinburgh. For the successful candidate we offer a highly competitive salary, a working environment second to none and an extensive benefits package.



Vivendi Universal Games -- Los Angeles, CA, United States
VP, Console Publishing

Zingy Inc. -- New York, New York, United States
Vice President of Games Publishing
Executive Producer, Games (Mobile)

[11.05.05]

3D Realms -- Garland (Dallas suburb), Texas, United States
Senior Game Designer

Are you designer enough to invent moment to moment game play that brings a level to life and creates an unbelievable player experience? Are you producer enough to drive level designers towards the finish line, while maintaining very high quality?



3D Realms -- Garland (Dallas suburb), Texas, United States
Level Designer

Are you an amazing level designer? Do you know how to bring all the game assets together and create an unbelievable player experience? Can you create levels that are so creative, interesting, and fun, that people will talk about the and remember them five years from now (like the crashing ship level in Jedi Knight, or most of Half-Life)? A good level designer is where the rubber meets the road. If you're ready to step up to an incredible challenge and work with an amazing sandbox of tools, then read on.



AJT Systems -- Ft Lauderdale, FL, United States
Graphics Programmer - 3D Engine

[11.04.05]

Blizzard Entertainment -- Irvine, California, United States
User Interface Programmer

Blizzard’s Console group is seeking a highly skilled and motivated programmer to help develop the User Interface for our console games. The ideal candidate will have at least two years of industry experience, as well as prior experience coding the user interface for at least one shipped title.



Blizzard Entertainment -- Irvine, California, United States
Next-Gen Game Physics/Collision Programmer

Blizzard Entertainment is currently seeking a highly talented Game Physics/Collision Programmer to help breathe life and realism into our next-generation games. This is an exciting opportunity to envision and author innovative and cutting-edge physics and collision systems for today's most advanced technology. Interested applicants should possess superlative math skills and a discerning eye for detail.



Blizzard Entertainment -- Irvine, California, United States
Next-Gen Tools Programmer

Blizzard's Console group is currently seeking a skilled, motivated, and experienced Tools Programmer to help create a suite of development tools that will support our current and next-generation games. This is an excellent opportunity for those who enjoy developing applications that will be utilized across multiple disciplines and production efforts. The ideal candidate will not only be a highly accomplished programmer, but will grasp the intricacies and importance of creating dependable, user-friendly applications designed to support an entire development team.



Blizzard Entertainment -- Irvine, California, United States
Next-Gen Engine Programmers

Blizzard’s Console Group is looking for a talented and experienced programmers to focus on engine development for next generation consoles. Looking for someone with 4+ years of game coding experience, 2+ years of hands-on experience writing efficient core engine code (directly to hardware, not through 3rd-party APIs). This is an exciting opportunity to envision and author an innovative engine using today’s most advanced technology.



Blizzard Entertainment -- Irvine, California, United States
Senior Level Designer

Blizzard's Console Group is looking for a driven, talented and technically savvy level designer to design creative, exciting and cutting-edge levels for StarCraft: Ghost. This person must be a serious video-game addict who loves games and understands how important level design is to the success of any product.

Duties will include designing/developing levels and implementing gameplay scenarios including level layout, event scripting, AI scripting, cut-scene scripting, game balancing and tuning.



Datascope Recruitment -- East Coast, Canada
Technical Lead

We are recruiting for a Technical Lead for a client based on the Eastern side of Canada. Our client is a game developer based in Canada and was founded by an experienced producer in 2000. They have an exclusive deal with one of the world’s leading video game publishers. You will be responsible for leading the programming effort with a franchise for building technology for state-of-the-art console and/or PC games.



Emergent Game Technologies -- Calabasas, CA, United States
Field Applications Engineer

This engineer will work with our sales staff to provide detailed technical information about the product and its capabilities to prospective customers and guiding our prospects through their evaluation process. They will be a technical point of contact after the sale, though specific support questions will be handled by the support staff.



Emergent Game Technologies -- Walnut Creek, Ca, United States
Development Director

LucasArts -- San Francisco, CA, United States
Tools Engineer - Games

Tools Engineer
Job Location: San Francisco, CA

Job Purpose:
Develop tools and/or technologies to for and in support of game development. Be a positive team member and assist in the definition of team goals. Provide insight to anticipate technical or project problems and suggest solutions.



LucasArts / Lucasfilm -- San Francisco, CA, United States
Software Engineer - Games

Game Developer/Software Engineer
Job Location: San Francisco, CA

Job Purpose:
Develop software for games and/or develop technologies in support of games. Be a positive team member and assist in
the definition of team goals. Provide insight to anticipate technical or project problems and suggest solutions.



Replay Solutions -- Foster City, CA, United States
Inspired Programmer!

Come and work with ALL of the top Game Studios and Publishers!

1. Do you believe that the world is full of fascinating problems waiting to be solved?

2. Do you enjoy facing tough technical challenges every day and coming up with great solutions?

3. Can you adapt to an exciting fast-paced company that is growing to meet the high demand for our innovative technology?

4. Are you looking for a incredibly dynamic job that includes working with the top game companies in the industry?



ROCKSTAR SAN DIEGO -- Carlsbad, CA, United States
TOOLS PROGRAMMER

ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.

We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.



ROCKSTAR SAN DIEGO -- Carlsbad, CA, United States
AUDIO PROGRAMMER

ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.

We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.



ROCKSTAR SAN DIEGO -- Carlsbad, CA, United States
NETWORK PROGRAMMER

ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.

We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.



ROCKSTAR SAN DIEGO -- Carlsbad, CA, United States
SENIOR ANIMATION PROGRAMMER

ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.

We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.



ROCKSTAR SAN DIEGO -- Carlsbad, CA, United States
SENIOR GRAPHICS PROGRAMMER

ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.

We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.



Santa Cruz Games LLC -- Santa Cruz, CA, United States
Programmer

Founded in 1999, Santa Cruz Games LLC is a leading developer of interactive
entertainment software and technology for a variety of console and computer
platforms. We are a tight group of industry veterans who work hard and work
smartly.

Santa Cruz Games has current openings for programmers for development on all
next-gen game platforms. We seek talented and passionate individuals to join our team. Positions include: tools, graphics, math, physics, user interface, AI.



Stormfront Studios -- San Rafael, CA, United States
Senior Level Art Director - NexGen Title


Do you want to art direct innovative games for next generation consoles as part of Stormfront Studios' highly talented and creative Art Team?

Stormfront Studios, established in 1988, develops original games and high-profile licensed titles. Our games consistently receive major industry awards and award nominations. Despite our success and reputation as a leader in the games' industry we are constantly striving to improve every aspect of our craft.


Other Position(s) Available At Stormfront Studios:
Video Game Tester – Temporary

Super Happy Fun Fun -- Austin, TX, United States
Software Engineers

Super Happy Fun Fun is a leading developer of games for mobile phones. We combine creative and technological expertise to build titles that are among the most compelling.

SHFF's management has extensive experience in the video game business, and has been involved with many popular titles in the mobile, console, PC and arcade spaces. We are partnered with leading publishers, and growing steadily.

SHFF offers competitive salaries, employee benefits package, and relocation assistance.

Super Happy Fun Fun is located in beautiful Austin, Texas – live music capital of the world. Austin features great scenery, many recreational opportunities, and a cosmopolitan atmosphere without the big city hassle.

Come join the Fun!



Tilted Mill Entertainment, Inc. -- Wayland, Massachusetts, United States
Audio Assistant
QA and Development Support Personnel

US TECHNOLOGY -- TROY, OHIO, United States
GAME PRODUCER
SENIOR GAME DESIGNER

[11.03.05]

Activision -- Santa Monica, CA, United States
Sr. Game Designer

Activision is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products. Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Japan, Australia, Scandinavia and the Netherlands. More information about Activision and its products can be found on the company's World Wide Web site at www.activision.com


Other Position(s) Available At Activision:
Producer
Associate Producer - Kids
Associate Producer-Superheroes
Audio Director

Activision / Luxoflux -- Santa Monica, CA, United States
Lead Game Designer

With the highly-anticipated November release of “True Crime New York City” -- Luxoflux is continuing to develop cutting-edge technology, addicting gameplay, and captivating storylines for today’s top consoles! If the idea of small teams, highly productive atmosphere, and the ability to collaborate on the latest technologies & creative properties appeals to you, talk to us! We offer an exceptional work environment, an excellent compensation & royalty/bonus plan, and the rewarding challenge of contributing to the top-selling, original IP, True Crime franchise!


Other Position(s) Available At Activision / Luxoflux:
Senior Game Designer
Level Designer

Activision / Luxoflux -- Santa Monica, CA, United States
Lead Next-Gen Console Programmer

With the highly-anticipated November release of “True Crime New York City” -- Luxoflux is continuing to develop cutting-edge technology, addicting gameplay, and captivating storylines for today’s top consoles! If the idea of small teams, highly productive atmosphere, and the ability to collaborate on the latest technologies & creative properties appeals to you, talk to us! We offer an exceptional work environment, an excellent compensation & royalty/bonus plan, and the rewarding challenge of contributing to the top-selling, original IP, True Crime franchise!


Other Position(s) Available At Activision / Luxoflux:
Senior Technology Programmer
Tools Programmer
Scripter/Programmers


Activision/Vicarious Visions -- Various, United States
Executive Producer

Datascope Recruitment -- Illinois, United States
Games Programmer

We are looking to fill a games programming role for a client in the Midwest. You will be working with senior members of the team to maintain/enhance systems for existing titles under development and will be responsible for designing and implementing new game systems.



Infospace -- San Mateo, CA, United States
Game Server Architect

LucasArts -- San Francisco, CA, United States
Lead Game Designer
Game Designer

Nintendo -- Redmond, WA, United States
Sr Software Engineer / Sr Bilingual Software Engineer

As the worldwide leader and innovator in the creation of interactive entertainment, Nintendo Co. Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its popular home video game systems.


Other Position(s) Available At Nintendo:
Associate / Software Engineer


Sony Computer Entertainment America Inc. (SCEA) -- Santa Monica, CA, United States
Sr. Artist/Cinematic Animator

Sony Computer Entertainment America Inc. (SCEA) -- San Diego, CA, United States
Online Release and Deployment Coordinator

[11.02.05]

AGEIA Technologies -- Mountain View, CA, United States
Development Support Engineer - position based in the UK

Digital Chocolate, Inc. -- San Mateo, California, United States
Mobile Game Engineer
Senior Mobile Game Engineer

Medical Simulation Corporation -- Denver, CO, United States
Graphics Programmer

Nintendo Software Technology Corporation -- Redmond, WA, United States
CONTRACT - Tools Programmer/Software Engineer (NST)

Superscape -- San Clemente, CA, United States
3D Artist - mobile games

Wideload Games, Inc. -- Chicago, IL, United States
Art Director

Wideload seeks an experienced art director to manage our art team and create the visual direction for our original character and story-driven games.

This position is on our small creative core team in Chicago that is responsible for creating new intellectual property.




[11.01.05]

Activision / Infinity Ward -- Encino, CA, United States
Senior Next-Gen Console Programmer

Infinity Ward, winner of over 80 Game of the Year and 47 Editors’ Choice Awards Worldwide for "Call of Duty," has recently released the highly anticipated Call of Duty 2 for the PC and Xbox 360. In addition, we are ramping up teams for upcoming new titles. To meet the challenge and expectations for these high-end development platforms, Infinity Ward is looking for seasoned game developers to join its ranks.


Other Position(s) Available At Activision / Infinity Ward:
Programmer (Next-Gen Consoles)
Associate Producer or Production Coordinator
Level Designer
Scripter/Gameplay Programmer
Special Effects Artist
Mocap TD
Animator
Technical Artist/Animator
Lead QA Tester
Company Events Coordinator/Concierge
Systems Administrator

Activision / Z-Axis -- Foster City, CA, United States
GAMEPLAY PROGRAMMER/SCRIPTER

Located on the shores of the San Francisco Bay in Foster City, Z-Axis has been making award-winning games since 1994. We offer a compelling team environment dedicated to creating world-class games with the Marvel superhero and True Crime franchises. Acquired by Activision several years ago, we offer the feel of a small studio with the resources of a large company. If you enjoy current and next-generation console technology and third person character action games, contact Z-Axis at www.z-axis.com for more information.



Gameloft -- Los Angeles, California, United States
2D "Pixel" Artist

Liquid Entertainment -- Westlake Village, CA, United States
Senior Programmer

Liquid Entertainment, the developer of Battle Realms, Lord of the Rings: War of the Ring and DragonShard is seeking a Senior Programmer to join our growing staff. Our goal is to make the best games out there! Only apply if working with a highly talented team striving to make revolutionary games is the most important factor for you in deciding where to work. In return, we offer a fun, yet professional, environment and a competitive salary and benefits package.



Midway Games -- Los Angeles, California, United States
AI Programmer

Midway’s Los Angeles Studio has an exciting opportunity for a talented AI Programmer. As part of our team, you will be involved with next-generation AI systems design and implementation. You'll be working in a fun, fast-paced, team-oriented environment, alongside the people who worked on the Mortal Kombat Shaolin Monks franchise.

For more information about this and other open AI positions please visit our website at www.midway.com.



Midway Games -- Newcastle, United Kingdom
Senior Animator

Midway-Newcastle is looking for Senior Animators.

Please visit www.midway.com for more information about this and other open positions in Newcastle.



Midway Games -- Chicago, Illinois, United States
PS3 Platform Lead

Midway Games -- San Diego, California, United States
QA Supervisor

Naked Sky Entertainment -- Los Angeles, California, United States
Art Director

Sony Pictures Entertainment -- Culver City, CA, United States
Associate Producer

[10.31.05]

Activision / Shaba Games -- San Francisco, CA, United States


Big Huge Games -- Baltimore, MD, United States
Community Relations Manager

Buzz Monkey Software -- Eugene, OR, United States
Senior Software Engineer

Demiurge Studios -- Cambridge, MA, United States
Programmer

Demiurge Studios is an independent game developer, located near Boston. We maintain a creative, energetic atmosphere where individual input matters. We work on high profile games and next-gen technology. We offer competitive salaries, benefits and sane working hours. What more could you ask for?

We're looking for talented, experienced programmers. Flexibility in tasks & platforms, and team-based work practices are vital. Our business is growing. Come join us!



Insomniac Games -- Sunny Burbank, CA, United States
Marketing/Effects Artist

It's not that often that you have an opportunty to work for a company where the creativity of your work is valued more than the quantity of your work. Or where you have a voice about what projects you're working on and it just doesn't come to you in a memo from upper management. Working for Insomniac Games may be that opportunity! Check out this opportunity because it's out of this world!



Relic Entertainment -- Vancouver, British Columbia, Canada
SR. ONLINE PROGRAMMER

Relic Entertainment Inc., a wholly owned subsidiary of THQ Canada, is a leading edge developer of electronic entertainment software. Relic's debut product Homeworld launched in 1999 to near unanimous recognition as one of the best video games of the year. It won the "Game of the Year" from PC Gamer and Computer Gaming World's "Strategy Game of the Year." Relic has three new groundbreaking games under development including Warhammer 40,000: Dawn of War.


Other Position(s) Available At Relic Entertainment:
GAMEPLAY PROGRAMMER
AI PROGRAMMER
UI PROGRAMMER
ASSISTANT PRODUCER
SINGLE PLAYER RTS DESIGNER


Three Rings -- San Francisco, CA, United States
Artist

[10.28.05]

Coresoft -- Lake Forest, CA, United States
Mid-level to Senior 3D Animators & 3D/2D Artists

Coresoft Inc. has had more than a dozen titles published on the PC, PS1, PS2, Xbox and PSP in a half dozen years. We work with several publishers and look forward to continued success on the upcoming generations of consoles.



Full Sail Real World Educaiton -- Winter Park (Orlando), Florida, United States
Computer Animators

Liquid Entertainment -- Westlake Village, CA, United States
Asset Integrator

Liquid Entertainment, the developer of Battle Realms, Lord of the Rings: War of the Ring and Dragonshard is seeking an Asset Integrator to join our growing staff. Our goal is to make the best games out there! Only apply if working with a highly talented team striving to make revolutionary games is the most important factor for you in deciding where to work. In return, we offer a fun, yet professional, environment and a competitive salary and benefits package.



LucasArts / Lucasfilm -- San Francisco, CA, United States
Software Engineer


Major Responsibilities:
-Successful applicants will create game and tool development software for computer games for various product lines for
the company.
-Provide technical expertise to develop games or technologies in support of games. We are looking for experience in the \
following disciplines: architecture, design, authoring, adapting, maintaining, profiling, debugging, documenting,
prototyping, and support for entire games or major systems.
-Reliably create good quality, performance-minded code.
-Provide a complete task list and schedule for responsible work. These should be complete and accurate. Assist less
experienced engineers with the creation of their task lists and schedules. Inform others when the schedule is at risk.
-Assist in the sharing of ideas and exploration of new practices to continually improve the quality of software development
for the Company.
-Provide leadership and insight to help the team avoid and overcome obstacles as they arise during development.
-Provide coaching skills to help develop less experienced engineers.
-Maintain a professional attitude during all stages of development.
-Excel as a team member and strive to maximize team and departmental performance.

Qualifications:
-3+ years experience in the creation and delivery of state-of-the-art, performance-minded games required.
-C/C++ excellence required.
-Specialize in one or more of the following areas: Tools Development, Physics, Graphics, VFX, Gameplay, Networking,
Audio required.
-Console development experience required.
-B.Sc. Degree in Computer Science, or equivalent required.
-Ability to work independently and to be self-directing required.
-Excellent team and communication skills required.
-Name appearing in credit list for two games preferred.
-Recent assembly experience preferred.


LucasArts / Lucasfilm -- San Francisco, CA, United States
Tools Engineer - Games

Major Responsibilities:
- Successful applicants will develop tools for computer games for various platforms related to the company’s production schedule.
- Provide technical expertise to developing tools and technologies in support of games development cycle
- Reliably create good quality, performance-minded code.
- Provide a complete task list and schedule for responsible work. These should be complete and accurate. Assist less
experienced engineers with the creation of their task lists and schedules. Inform others when the schedule is at risk.
- Assist in the sharing of ideas and exploration of new practices to continually improve the quality of game development
within the Company.
- Provide leadership and insight to help the team avoid and overcome obstacles as they arise during development.
- Provide coaching skills to help develop less experienced engineers.
- Maintain a professional attitude during all stages of development.
- Excel as a team member and strive to maximize team and departmental performance.

Qualifications:
- 3+ years experience in the creation and delivery of state-of-the-art, performance-minded tools for game development required.
- Specialization in Tools Development required.
- Console development experience required.
- C/C++ excellence required.
- Ability to work independently and to be self-directing required.
- B.Sc. Degree in Computer Science, or equivalent required.
- Excellent team and communication skills required.
- Recent assembly experience preferred.
- Name appearing in credit list for two games preferred.


NaturalMotion -- Oxford, United Kingdom
Games Physics Programmer

NaturalMotion is looking for experienced physics programmers who have a passion for creating and controlling synthetic 3D characters within modern physics engines.



ROCKSTAR SAN DIEGO -- Carlsbad, CA, United States
AUDIO PROGRAMMER

ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.

We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.



ROCKSTAR SAN DIEGO -- Carlsbad, CA, United States
TOOLS PROGRAMMER

ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.

We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.



ROCKSTAR SAN DIEGO -- Carlsbad, CA, United States
NETWORK PROGRAMMER

ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.

We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.



ROCKSTAR SAN DIEGO -- Carlsbad, CA, United States
SENIOR ANIMATION PROGRAMMER

ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.

We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.



ROCKSTAR SAN DIEGO -- Carlsbad, CA, United States
SENIOR GRAPHICS PROGRAMMER

ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.

We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.



ROCKSTAR VIENNA -- Vienna, Austria
SENIOR GRAPHICS PROGRAMMER

Rockstar Vienna is one of the oldest and most successful developers of games in the German speaking countries. Rockstar Vienna is responsible for some of the biggest console releases in recent history, including the Xbox versions of Max Payne, Max Payne 2, Grand Theft Auto 3 and Grand Theft Auto: Vice City, as well as the PlayStation 2 version of Max Payne 2.

As part of the Rockstar family we are looking for employees who have the same attraction to computer games as we do.



Sony Online Entertainment -- San Diego, Califoronia, United States
Sr. Game Designer

Tilted Mill Entertainment, Inc. -- Wayland, MA, United States
3-D Game Artists

[10.27.05]

21st Century Systems, Inc. (21CSI) -- Omaha, Nebraska, United States
3D Graphics Programmer

Climax -- Los Angeles, Ca, United States
Gameplay Programmer

Climax the groundbreaking developer of the current chart topping Black Hawk Down and Moto GP3 has an exceptional history, but our future is even more exciting with an impressive roster of newly signed current and next generation projects. Our outstanding reputation for technical mastery, service, amazing growth record and people focused culture adds up to a truly pioneering and rewarding place to work and we are seeking an experienced Gameplay Programmer to join our exciting and dedicated programming team.



Climax -- Los Angeles, Ca, United States
Network Programmer

Climax the groundbreaking developer of the current chart topping Black Hawk Down and Moto GP3 has an exceptional history, but our future is even more exciting with an impressive roster of newly signed current and next generation projects. Our outstanding reputation for technical mastery, service, amazing growth record and people focused culture adds up to a truly pioneering and rewarding place to work and we are seeking an experienced Network Programmer to join us and our exciting and dedicated programming team.



Electronic Arts -- Redwood City, CA, United States
Computer Graphic Artist 4

Javaground -- Irvine, California, United States
Java Developer

You are smart and talented...
You want to work with the best...
You love coding games...
You want a challenging work environment...
You want to create something exciting...
You want to work for a small but rapidly growing startup...
You want to make a difference...

If all these are true then this job may be for you.

Javaground offers incredible stock options and job benefits.

You think you've got what it takes? We'd like hear from you...



Seven Studios -- Los Angeles, CA, United States
Scripter

Sony Online Entertainment -- San Diego, California, United States


The Art Institute of Phoenix -- Phoenix, Arizona, United States
Instructor

[10.26.05]

Autodesk, Inc. -- San Francisco, CA, United States
Programmer/SW Engineer #57618

Black Ops Entertainment -- Santa Monica, CA, United States
AI/ Animation Programmer

Black Ops is currently looking for game programmer with a passion for making games. Candidates must have game industry experience and have talent, a great attitude, and solid work ethic. Black Ops is currently developing
a high-profile, licensed hip-hop PS2/Xbox game for 2006 release.



Edge of Reality -- Austin, Texas, United States
Game Director

Edge of Reality is an independent veteran studio based in Austin, Texas. We are working on licensed and original properties for current and next generation consoles. The studio has shipped 8 games over 7 years. The commercial success of these games has provided long-term stability for the company. The chemistry of the studio is very positive. Everyone puts aside their egos, and works hard to make the best game possible. EoR has a number of open positions.


Other Position(s) Available At Edge of Reality:
Senior Engine Programmer
Senior Animator


Gas Powered Games -- Redmond, WA, United States
Graphic Designer

Mad Doc Software -- Lawrence, MA, United States
Lead Building Artist

NCsoft -- Austin, TX, United States
Sound Designer

Pandemic Studios -- Los Angeles, CA, United States
SENIOR PRODUCER / GAME DIRECTOR

Pandemic develops high-profile titles for some of the top publishers in the industry. Working with companies like THQ, Activision, EA, and LucasArts, Pandemic has built a reputation as a premier developer of innovative work on all major platforms and in genres as diverse as RTS, Action, & Sports. We’re currently seeking sharp, ambitious, visionary contributors to our outbreak of talent. Check us out!


Other Position(s) Available At Pandemic Studios:
SENIOR AI PROGRAMMER
NETWORK PROGRAMMER
GRAPHICS PROGRAMMER
SOUND PROGRAMMER
ASSET ARTIST
LEAD ANIMATOR


Pseudo Interactive Inc -- Toronto, Ontario, Canada
Tools Programmer

Ternary Software -- Exton, PA, United States
Software Engineers – All Levels

Ternary hires people, not resumes. Resume submissions are not allowed when applying. Ternary Software is an established and successful software development consulting firm, and recently added game development as a new line of business. We are looking for extremely talented, intelligent, emotionally mature, and self-aware individuals who love what they do, and want to contribute to Ternary’s unique culture and shared vision.




[10.25.05]

Activision -- Santa Monica, CA, United States
Associate Producer – Central Art Production

Climax -- Los Angeles, California, United States
Lead Programmer

Climax has an exceptional history, but our future is even more exciting with an impressive roster of newly signed current and next generation projects. Our outstanding reputation for technical mastery, service, amazing growth record and people focused culture adds up to a truly pioneering and rewarding place to work and we are seeking an experienced Lead Programmer to join us and to lead an exciting and dedicated programming team.



Coresoft Inc -- Lake Forest, CA, United States
Mid-Level to Senior Console Programmers

Coresoft Inc. has had more than a dozen titles published on the PC, PS1, PS2, Xbox and PSP in a half dozen years. We work with several publishers and look forward to continued success on the upcoming generations of consoles.



Gameloft -- Los Angeles, California, United States
2D Software Developer

Mad Doc Software -- Lawrence, MA, United States
Lead Environmental Artist

At Mad Doc® Software, LLC , we think it’s a matter of pride to make games that carry our name, and we’re committed to ensuring they reflect who we are. We’re a close team of dedicated industry vets with experience in every aspect of game development and an unmatched expertise in Artificial Intelligence. We have a proven record of delivering the goods; our team members are collectively responsible for over 10 million units in the game market worldwide. We’re constantly pushing the envelope.


Other Position(s) Available At Mad Doc Software:
Sound Designer

Midway Games -- Adelaide, Australia
AI Programmer

Midway Games is looking for an AI Programmer to join our Australia Studio based at Adelaide. This Programmer will work on a character based action AAA title.

Please visit www.midway.com for more information about this and other jobs with our Adelaide studio.



Midway Games -- Los Angeles, California, United States
Senior Online Programmer

Midway Studios LA has an exciting opportunity for a Software Engineer, who will specialize in multiplayer techniques, Internet programming, and cutting edge real-time distributed simulation, on next generation titles.

Visit www.midway.com for more information about this job and other jobs with our LA Studio.



Midway Games -- Chicago, Illinois, United States
Senior Programmer/Software Engineer

Midway Games, Chicago, is looking for a Senior Programmer to join the Mortal Kombat team.

Visit www.midway.com to learn more about this opportunity and other opportunites with our MK team.



Midway Games -- Austin, Texas, United States
Program Manager/Technical Producer

Midway Games is looking for a proven, talented individual to organize, drive and track shared technology efforts within Midway.

Visit www.midway.com for more information about this job and other producer jobs at Midway.



Retro Studios -- Austin, TX, United States
Tools Programmer Lvl 1-3 (RS)

Retro Studios, founded in 1998, is a wholly owned subsidiary of Nintendo Company, Ltd. Retro is a State of the Art Game Development Studio working in conjunction with Nintendo to bring cutting-edge games to Nintendo Hardware Systems like the Nintendo GameCube(TM). Retro Studios is Headquartered in beautiful Austin, Texas. With rolling hills to the north, rivers threading through town, abundant wildlife, a diverse music scene, and a laid-back cosmopolitan nature, Austin is a dynamic and truly wonderful place to live. The weather's great (if a little on the warm side), and plenty of outdoor activities await. There's something for everyone in Austin, especially if you're a connoisseur of all things barbecue.



Surreal Software -- Seattle, Washington, United States
Lead Animator

Surreal Software is looking for a qualified Lead Animator. As a manager the Lead Animator must have strong communication skills, a desire to push yourself and others creatively and technically, and be responsible to work closely with other animators on the team to develop content for our games.

For more information about this and other open positions at Surreal Software please visit www.surreal.com or www.midway.com.



Wideload Games, Inc. -- Chicago, IL, United States
Producer

Wideload Games is seeking an experienced producer to help turn our wild, unbridled creativity into a focused plan of execution on our next original game.

This position is on our small creative core team in Chicago that is responsible for creating new intellectual property.




[10.24.05]

Concrete Games (THQ San Diego) -- Carlsbad, CA, United States
Senior AI Programmer

Concrete Games is a new game development studio located in Carlsbad, CA and owned by THQ Inc., one of the top worldwide video game publishers. We are focusing on next-generation console technology and development and are currently accepting applications for all development positions.


Other Position(s) Available At Concrete Games (THQ San Diego):
Low Level/Optimization Programmer
Programmer (Networking)
Sr. Tester


Disney-VR Studio -- North Hollywood, CA, United States
Technical Customer Service Specialist
Operations Lead
Technical Staff-Production Assistant
3D Artists

I-play -- San Mateo, CA, United States
MOBILE GAME DEVELOPER

I-play is a world leader in mobile entertainment providing the distribution channels, content, brands and technology to bring mobile entertainment to a global mass-market audience.

I-play was the first company in the world to demonstrate multi-player WAP games, with Nokia in 1999; the first to demonstrate multi-player J2ME (Java) games, with Motorola in June 2000; and the first to introduce a comprehensive color gaming service to European and North American markets, in March 2002.



Rainbow Studios -- Phoenix, Arizona, United States
Associate Producer

Rainbow Studios: Driven To Make Great Games

Need work? Good. We’ve got plenty of it.

MX vs ATV Unleashed is now out on PS2 and Xbox, and we expect it to lap the competition. There’s no time to hang back with the pack, though. Rainbow Studios has a full roster of upcoming projects to tackle, and we’re looking for talented, dynamic developers to join our team.

Everyone else here is pretty happy, and why shouldn’t they be? We’ve got the right skills, cutting-edge technology and an innate sense of how to create fun. Combine all of that with an energetic (and ginormous) workplace, excellent compensation packages, comprehensive benefits, and you’ll see just why we’re so driven to make great games.



Short Stacked Studios -- Toronto, Ontario, Canada
Game Developer

TimeGate Studios -- Sugar Land, TX, United States
Software Engineer

TimeGate is currently developing a next-generation product based on a AAA franchise for a major publisher and is looking for top-notch talent to join its team.

TimeGate is located in Sugar Land, Texas. Sugar Land was recently ranked as one of the top 50 places to live in the entire United States by the popular CNN/Money ‘Best Places to Live - 2005’ report.

Check out this and TimeGate’s other exciting opportunities in all disciplines at www.timegate.com/jobs.


Other Position(s) Available At TimeGate Studios:
Senior Artist / Animator
Level Designer


Turbine, Inc. -- Westwood, MA, United States
Senior Artist

[10.22.05]

Mythic Entertainment -- Fairfax, Virginia, United States
Environment Artists

Mythic Entertainment is one of the most successful developers and publishers of massively-multiplayer online role- playing games in the world. Credited with 15 online games, including the award winning "Dark Age of Camelot," Mythic's success is based in proprietary technology, superior game design and exemplary customer service delivered by a talented staff of more than 160 people.


Other Position(s) Available At Mythic Entertainment:
Public Relations Manager
3D Character Animators
Content Designers
Client Programmers


[10.21.05]

Disney-VR Studio -- North Hollywood, CA, United States
Technical Staff, Game Programmer
Technical Staff, Game Systems Programmer

Jailed Games, Inc. -- Santa Monica, CA, United States
Level Designer

You are a talented, creative, team-oriented designer who will work with the lead designer to conceptualize, layout, script and maintain the content for compelling levels in an exciting new 3rd person action/adventure title.



Jailed Games, Inc. -- Santa Monica, CA, United States
Programmers

Mid- and senior-level programmers
Jailed Games is looking for experienced programmers to fill out its programming staff. The ideal candidates will have the skill and desire to pick up any code system and collaborate on its development, from the rendering engine to level layout tools. Candidates must be interested in sharing and challenging their ideas on software development, and should be prepared to expand their toolbox with new development tools and processes.



Jailed Games, Inc. -- Santa Monica, CA, United States
Senior Environment Artist

Experienced Environment Artist with an exceptional understanding of architecture and the skills to create hyper-realistic urban and natural environments.



Jailed Games, Inc. -- Santa Monica, CA, United States
Texture Artist

Experienced environment/architectural/character texture artist with the skills and passion to conceptualize and create hyper-realistic, in-game and cinematic textures.



THQ -- Calabasas, CA, United States
Associate Brand Manager

TransGaming Technologies Inc -- Toronto, Ontario, Canada
Console Games Developer

TransGaming Technologies is a global leader in the development of software portability products.

We are currently hiring individuals to expand our console development portability team, which develops tools and technologies to quickly bring games to multiple console platforms, including PS2, Xbox, PSP, and next-gen devices.




[10.20.05]

AGEIA Technologies -- St. Louis, MO, United States
Director of IT

AGEIA Technologies is looking for a hands on Director of IT for our Regional Office in St. Louis, MO. Excellent opportunity for someone with Strategic Planning, Budgeting and System Implementation experience to help take us to the next level of growth. See job description for details and submit your resume as soon as possible.


Electronic Arts Tiburon -- Orlando, FL, United States
Development Manager

EA Tiburon has an immediate need for Development Manager for our non-sports and sports titles. In addition to creating great games for the current generation of consoles, we have begun the adaptation process for next-generation consoles; creating a challenging and rewarding work environment. Our forward thinking studio is an ideal environment blending new ideas, evolutions, and innovations with tried and true methods.



IGN Entertainment -- Costa Mesa or Brisbane, CA, United States
ASSOCIATE PRODUCT MANAGER, eCOMMERCE

IGN Entertainment -- London, United Kingdom
Sales & Business Development Manager

Jailed Games, Inc. -- Santa Monica, CA, United States
Texture Artist

KingsIsle Entertainment, Inc. -- Austin, Texas, United States
Character Artist

LucasArts -- San Francisco, CA, United States
Game Developer/Software Engineer

Major Responsibilities:
-Successful applicants will create game and tool development software for computer games for various product lines for
the company.
-Provide technical expertise to develop games or technologies in support of games. We are looking for experience in the \
following disciplines: architecture, design, authoring, adapting, maintaining, profiling, debugging, documenting,
prototyping, and support for entire games or major systems.
-Reliably create good quality, performance-minded code.
-Provide a complete task list and schedule for responsible work. These should be complete and accurate. Assist less
experienced engineers with the creation of their task lists and schedules. Inform others when the schedule is at risk.
-Assist in the sharing of ideas and exploration of new practices to continually improve the quality of software development
for the Company.
-Provide leadership and insight to help the team avoid and overcome obstacles as they arise during development.
-Provide coaching skills to help develop less experienced engineers.
-Maintain a professional attitude during all stages of development.
-Excel as a team member and strive to maximize team and departmental performance.

Qualifications:
-3+ years experience in the creation and delivery of state-of-the-art, performance-minded games required.
-C/C++ excellence required.
-Specialize in one or more of the following areas: Tools Development, Physics, Graphics, VFX, Gameplay, Networking,
Audio required.
-Console development experience required.
-B.Sc. Degree in Computer Science, or equivalent required.
-Ability to work independently and to be self-directing required.
-Excellent team and communication skills required.
-Name appearing in credit list for two games preferred.
-Recent assembly experience preferred.


LucasArts -- San Francisco, CA, United States
Tools Engineer

Major Responsibilities:
-Successful applicants will develop tools for
computer games for various platforms related to
the company’s production schedule.
-Provide technical expertise to developing tools
and technologies in support of games
development cycle
-Reliably create good quality, performance-
minded code.
-Provide a complete task list and schedule for
responsible work. These should be complete and
accurate. Assist less
experienced engineers with the creation of
their task lists and schedules. Inform others
when the schedule is at risk.
-Assist in the sharing of ideas and exploration
of new practices to continually improve the
quality of game development
within the Company.
-Provide leadership and insight to help the team
avoid and overcome obstacles as they arise
during development.
-Provide coaching skills to help develop less
experienced engineers.
-Maintain a professional attitude during all
stages of development.
-Excel as a team member and strive to maximize
team and departmental performance.

Qualifications:
-3+ years experience in the creation and
delivery of state-of-the-art, performance-
minded tools for game development required.
-Specialization in Tools Development required.
-Console development experience required.
-C/C++ excellence required.
-Ability to work independently and to be self-
directing required.
-B.Sc. Degree in Computer Science, or equivalent
required.
-Excellent team and communication skills
required.
-Recent assembly experience preferred.
-Name appearing in credit list for two games
preferred.



PYRO STUDIOS -- MADRID, MADRID, Spain
LEAD LEVEL DESIGNER
GAME DESIGNER

Red Storm Entertainment -- Morrisville, NC, United States
Associate Producer

ROCKSTAR SAN DIEGO -- Carlsbad, CA, United States
AUDIO PROGRAMMER

ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.

We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.



ROCKSTAR SAN DIEGO -- Carlsbad, CA, United States
NETWORK PROGRAMMER

ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.

We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.



ROCKSTAR SAN DIEGO -- Carlsbad, CA, United States
SENIOR ANIMATION PROGRAMMER

ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.

We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.



ROCKSTAR SAN DIEGO -- Carlsbad, CA, United States
TOOLS PROGRAMMER

ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.

We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.



ROCKSTAR SAN DIEGO -- Carlsbad, CA, United States
SENIOR GRAPHICS PROGRAMMER

ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.

We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.



Sony Computer Entertainment America Inc. (SCEA) -- Santa Monica, CA, United States
Sr. Designer/Game Director

Sony Computer Entertainment America Inc. (SCEA), the marketer and distributor of the PlayStation®2 and PSP®2 entertainment systems, has exciting opportunities available for candidates who are eager to be a part of an innovative and undisputed industry leader.


Other Position(s) Available At Sony Computer Entertainment America Inc. (SCEA):
Sr. Character Artist
Sr. Designer - Lead Level
Sr. Programmer
Sr. Artist/ Art Director
Sr. Producer
Sr. Artist/Environmental Artist

THQ -- Calabasas, CA, United States
Director of Business Development

THQ Inc. is a leading, worldwide developer and publisher of interactive entertainment software for a variety of hardware platforms including PC CD-ROM, wireless devices, and those manufactured by Sony Computer Entertainment America Inc., Nintendo and Microsoft.



THQ Studio Australia -- Brisbane, Queensland, Australia
Art Director

THQ Studio Australia is a wholly owned subsidiary of THQ, Inc. and has in its short life produced the hit titles Jimmy Neutron: Attack of the Twonkies! and Spongebob Squarepants: Lights, Camera, Pants! for the Sony Playstation 2, Microsoft Xbox and Nintendo Gamecube. THQ Studio Australia has already begun work on its next title, Avatar: The Last Airbender, another hit Nickelodeon series now showing on Nick TV in Australia and already a massive success in the States.




[10.19.05]

Activision -- Santa Monica, CA, United States
Associate Programmer-Games

Activision is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products. Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Japan, Australia, Scandinavia and the Netherlands. More information about Activision and its products can be found on the company's World Wide Web site at www.activision.com


Other Position(s) Available At Activision:
Associate Programmer-Tools Engineer

Datascope Recruitment -- San Francisco, California, United States
Lead Developer

This is an excellent opportunity to work with cutting edge of technology and lead the development of an on-line 3D environment. The ideal candidate will have a deep understanding of all aspects of a game engine (Physics, AI, Sound, Rendering, etc), understand the development life cycle, and will have delivered several titles to market. Experience with massively multiplayer environments is also desirable.



Liquid Entertainment -- Westlake Village, CA, United States
Game Designer

Liquid Entertainment, the developer of groundbreaking titles such as Battle Realms, Winter of the Wolf, Lord of the Rings: War of the Ring and Dragonshard is seeking an exceptional Game Designer to join our growing staff. Our goal is to make the best games out there, unrivaled in quality and vision! We value applicants interested in working with a highly talented team striving to make revolutionary games.



Liquid Entertainment -- Westlake Village, CA, United States
Junior Gameplay Programmer

Liquid Entertainment, the developer of Battle Realms, Lord of the Rings: War of the Ring and Dragonshard is seeking a Junior Gameplay Programmer to join our growing staff. Our goal is to make the best games out there! Only apply if working with a highly talented team striving to make revolutionary games is the most important factor for you in deciding where to work. In return, we offer a fun, yet professional, environment and a competitive salary and benefits package.



MVP Online -- Saint Louis, Missouri, United States


Octopi -- Tucson, AZ, United States
Video Game Artist: 2D Pixel illustrator/animator
mobile game developer

The Collective -- Newport Beach, California, United States
Tools Programmer

The Collective, a Foundation9 company (the largest independent developer in North America), is currently looking for a dynamic tools programmer to join our thriving team. Developing games since 1997, The Collective has several high profile games under our belt such as Stars Wars EP3: Revenge of the Sith and upcoming projects like Dirty Harry.


Other Position(s) Available At The Collective:
Senior Maya Programmer
Senior Technology Programmer (AI)
Senior Programmer (console experience)
Programmer

The Collective -- Newport Beach, California, United States
Senior Designer /Scripter

The Collective, a Foundation9 company (the largest independent developer in North America), is currently looking for a dynamic Senior Designer Scripter to join our thriving team. Developing games since 1997, The Collective has several high profile games under our belt such as Stars Wars EP3: Revenge of the Sith and upcoming projects like Dirty Harry.


Other Position(s) Available At The Collective:
Lead Level Designer
Lead Designer
Senior Level Designer

The Collective -- Newport Beach, California, United States
VFX Artist

The Collective, a Foundation9 company (the largest independent developer in North America), is currently looking for a dynamic VFX Artist to join our thriving team. Developing games since 1997, The Collective has several high profile games under our belt such as Stars Wars EP3: Revenge of the Sith and upcoming projects like Dirty Harry.


Other Position(s) Available At The Collective:
Senior Environment Artist
Senior Animator
Animator
Senior Character Artist
Digital Cinematographer


Worcester Polytechnic Institute -- Worcester, Massachusetts, United States
Tenure-Track Faculty

[10.18.05]

7 Studios -- Los Angeles, CA, United States
Programmer

ATI Research -- Marlborough, MA, United States
3D Graphics Software Engineer

FASA Studio/Microsoft Game Studios -- Remond, WA, United States
Game Designer

FASA Studio is looking for a talented Game Designer to create levels and features for its next-generation game. We are seeking a highly motivated, multiplayer-focused designer who is prepared to take their ideas from paper to screen.



Gameloft -- New York, New York, United States
Marketing Product Coordinator

LucasArts -- San Francisco, CA, United States
Project Lead

If you are interested in this position, please sumbit your resume to our employment website at www.lucasarts.com/jobs We are an Equal Opportunity Employer

View pictures of the Presidio location at www.onelettermandrive.com


Midway Games -- Adelaide, Australia
Level Designer

Midway-Australia is looking for an exceptionally talented and motivated level designer who will work on exciting, AAA budget character based action games for PS2 and Next Generation consoles.

For more information about this and other design positions with Midway please visit our website at www.midway.com.



Midway Games -- Los Angeles, California, United States
Senior Graphics Programmer

Midway’s Los Angeles Studio has an exciting opportunity for a Senior Graphics Software Engineer on a Next Gen action adventure team to help design and implement every aspect of our game. You'll be working in a fun, fast-paced, team-oriented environment, alongside the people who worked on the Mortal Kombat Shaolin Monks franchise.

For more information about this and other open positions in LA please visit our website at www.midway.com.



Midway Games -- Adelaide, Australia
Senior Character Animator

Midway-Australia is looking for the best talent in the business to work on exciting, AAA budget, character-based action games for PS2 and Next Generation consoles.

We are looking for a creative and motivated professional who has the following essential skills and has at least 5 to 8 years experience in animation to join us as a Senior Character Animator.

For more information about this and other open positions in Australia please visit our website at www.midway.com.



Midway Games -- Chicago, Illinois, United States
PS3 Port Programmer

Midway Games Chicago is looking for a PS3 Port Programmer to help us bring one of Midway’s most exciting next-gen titles to PS3.

For more information about this and other programming positions please visit our website at www.midway.com.



Midway Games -- Austin, Texas, United States
Senior Software Engineer

Midway Games is looking for a highly skilled individual to join our Austin Studio and build core technology and processes for next generation games. In this challenging role, the individual will work with the Technical Director to analyze, design, implement, document, and maintain technology to be utilized by studios across the world.

For more information about this and other open positions in Austin please visit our website at www.midway.com.



Midway Games -- Newcastle, United Kingdom
Game Designer

Midway Games Newcastle is looking for a Game Designer to work on a next gen platform with character and driving based aspects.

You need to have a can do attitude, imaginative creative writing skills, an excellent aptitude planning and layout for design document, and the ability to illustrate would be a bonus but not essential

For more information about this and other design openings please visit our website at www.midway.com.



Surreal Software -- Seattle, Washington, United States
Lead Technical Designer

Surreal Software is looking for a well-read, detail-oriented Lead Scenario Designer to oversee the implementation of the single player campaign/story for a new next-generation IP.

For more information about this and other open positions with Surreal please visit either www.surreal.com or www.midway.com.




[10.17.05]

Airtight Games -- Redmond/Seattle, WA, United States
Art Technical Director

We are seeking an experienced, talented Art process Technical Director to lead our production pipeline for a character and performance intensive, 3rd person action/adventure console game.



Bungie Studios -- Kirkland, WA, United States
Generalist Programmer

Bungie Studios is looking for skilled programmers, be they unblooded innocents or grizzled heroes, to join our quest for world domination. Come march under our black banner and share in our inevitable dominion.

As an engineer on our team, you will tackle the myriad technical challenges that stand in our path. You will work closely with our talented artists and designers, devising creative solutions to overcome these obstacles. You will help others realize their vision at the same time as you leave your mark on our engine. Most importantly you will be part of an inspiring and relentless team devoted to creating the best and most technically impressive games in the world. We have opportunities for both entry level programmers and senior industry veterans.



CNET Networks, Inc. -- San Francisco, CA, United States
Senior Software Engineer (3318)

DC Studios -- Dallas, TX, United States
Senior Programmer

Headquartered in Montreal, Canada, DC Studios is one of the premier games developers in the world today.
With offices in Montreal, Canada, Glasgow and Edinburgh, Scotland, Bristol, England and Dallas, Texas, DC is an accomplished, quality company that prides itself on creating quality games, giving quality and consistent customer service to our clients and providing a quality environment for its employees.


Other Position(s) Available At DC Studios:
Programmer


Donnerwood Media -- San Francisco, CA, United States
Lead Game Engine Programmer

High Moon Studios -- San Diego, California, United States
Storyboard Artist

High Moon Studios is seeking dynamic team players who share a passion for excellence and have the drive to be industry leaders. Why work for us?

•Close-knit culture, with loyal employees dedicated to their games’ & the company’s success
•Genuine opportunity to work and train with industry veterans, with development methodology designed to connect employees with management
•Focus on next-gen technology, with projects in the pipeline for Xbox360 and PlayStation 3
•Located in one of the country’s most desired living areas, renowned for its weather and proximity to beaches, mountains, deserts and resorts
•Solid benefits package: Medical, Dental, Vision, Life, 15 PTO days & 18 annual holidays


Other Position(s) Available At High Moon Studios:
3D Character Animator


Networking People -- Vancouver, BC, Canada
Producer

Nihilistic Software Inc. -- Novato, CA, United States
Associate Producer

Point of View -- Irvine, CA, United States
Mid-Level Programmer

Point of View is looking for a Mid-Level Game Programmer to work on NASCAR '07 for one of the industry's most prominent publishers.

For more information about this job and other jobs available at Point of View, please visit our website at www.pointofview.com



Point of View -- Irvine, CA, United States
Mid-Level Online Console Programmer

Point of View is looking for a Mid-Level Online Console Programmer to work on NASCAR '07 for one of the industry's most prominent publishers.

For more information about this job and other jobs available at Point of View, please visit our website at www.pointofview.com



Stormfront Studios -- San Rafael, CA, United States
Senior Game Designer - Make a Difference in this Business

We are looking for a very strong game designer at the senior or lead level who would love to collaborate with some of the top people in the business. Initially you'll be involved in leading our character control design efforts, as well as being part of the design team "brain trust" polishing and honing a major action-adventure game. This is a high-profile title where the team has been given a chance to experiment with new ideas for the genre. The game's publisher has a global reach and has been very supportive
of the design team -- this is not one of those titles where the design team is micro-managed from afar by the publisher. Please email me to find out
more about this great opportunity!


Other Position(s) Available At Stormfront Studios:
Senior Texture Artist - Make a Difference Creating Jaw-Dropping Organic Environments
Senior Environment Artists - Create Exciting Jaw Dropping Real-Time 3D Worlds


Vivendi Universal Games -- Los Angeles, CA, United States
Contract Senior Game Recruiter

[10.14.05]

Backbone Entertainment -- Emeryville, CA, United States
Senior Engineer

Senior 3D Engineer: Backbone Entertainment is looking for 3D Software Engineers with proven PS2, XBox or PSP experience.



Blue Fang Games -- Waltham, MA, United States
3D Animator

Blue Fang Games is an independent game developer dedicated to creating compelling, emotionally engaging games focused on the animal kingdom that set the benchmark for broad-based family entertainment.

At Blue Fang, we take great pride in the overall quality of the games we make, as well as our continuing ability to meet our deadlines, respect and support our employees' quality of life, and above all to enjoy what we’re lucky enough to do for a living - make games.


Other Position(s) Available At Blue Fang Games:
3D Artist


Climax -- Los Angeles, California, United States
AI Programmer
Experienced Games Programmer

Columbia College Chicago -- Chicago, IL, United States


HopeLab Foundation -- Palo Alto, CA, United States
Game Tester, Quality Assurance

Rockstar San Diego -- Carlsbad, CA, United States
Senior Tools Programmer

ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.

We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.



Rockstar San Diego -- Carlsbad, CA, United States
Audio Programmer

ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.

We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.



Rockstar San Diego -- Carlsbad, CA, United States
Senior Animation Programmer

ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.

We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.



Rockstar San Diego -- Carlsbad, CA, United States
Senior Network Programmer

ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.

We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.



Rockstar San Diego -- Carlsbad, CA, United States
Senior Graphics Programmer

ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.

We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.



Sucker Punch Productions -- Bellevue, WA, United States
Network Programmer

Sucker Punch Productions is a first-party, independent game developer working on the Sony Playstation, and is the creator of Sly Cooper and the Thievius Raccoonus, Sly 2 Band of
Thieves, and Sly 3 Honor Among Thieves. The Sly series has won multiple IGDA and AIAS awards including "Original Game Character of the Year", "Outstanding Achievement in Animation", and "Outstanding Achievement in Art Direction".



Sucker Punch Productions -- Bellevue, WA, United States
Engine Programmer

Sucker Punch Productions is a first-party, independent game developer working on the Sony Playstation, and is the creator of Sly Cooper and the Thievius Raccoonus, Sly 2 Band of
Thieves, and Sly 3 Honor Among Thieves. The Sly series has won multiple IGDA and AIAS awards including "Original Game Character of the Year", "Outstanding Achievement in Animation", and "Outstanding Achievement in Art Direction".



Walt Disney Internet Group -- North Hollywood, CA, United States
Associate Producer - Disney Online

[10.13.05]

Blizzard Entertainment -- Irvine, California, United States
Senior Level Designer

Blizzard's Console Group is looking for a driven, talented and technically savvy level designer to design creative, exciting and cutting-edge levels for StarCraft: Ghost. This person must be a serious video-game addict who loves games and understands how important level design is to the success of any product.

Duties will include designing/developing levels and implementing gameplay scenarios including level layout, event scripting, AI scripting, cut-scene scripting, game balancing and tuning for Xbox, GameCube and PlayStation 2 platforms.



DePaul University, School of CTI -- Chicago, IL, United States
Tenure-track position in Game Development

Disney Buena Vista Games -- Glendale, Ca, United States

Edge of Reality -- Austin, Texas, United States
Project Manager

Edge of Reality is an independent veteran studio based in Austin, Texas. We are working on licensed and original properties for current and next generation consoles. The studio has shipped 8 games over 7 years. The commercial success of these games has provided long-term stability for the company. The chemistry of the studio is very positive. Everyone puts aside their egos, and works hard to make the best game possible. EoR has a number of open positions.



Full Sail Real World Education -- Orlando (Winter Park), Florida, United States
Direct X & Advanced Tools Programming
Real Time Programming Course Director

Full Sail Real World Educaton -- Orlnado (Winter Park), Florida, United States
3D Content Creation

Liquid Entertainment -- Westlake Village, CA, United States
Animators

Liquid Entertainment, the developer of Battle Realms, Lord of the Rings: War of the Ring and DragonShard is seeking talented Animators who bring life to their characters to join our growing staff for our next ground-breaking project. Our goal is to make the best games out there, so we are only looking for people who live, breathe, and eat video games. Only apply if working with a dynamic team striving to make AAA games is the most important factor for you in deciding where to work. In return, we offer a fun, yet professional, environment competitive salary and benefits package.



Liquid Entertainment -- Westlake Village, CA, United States
Character Artist

Liquid Entertainment, the developer of Battle Realms, Lord of the Rings: War of the Ring and Dragonshard is seeking talented and enthusiastic artists to join our growing staff for our next groundbreaking projects. Our goal is to make the best games out there! Only apply if working with a highly talented team striving to make revolutionary games is the most important factor for you in deciding where to work. In return, we offer a fun, yet professional, environment and a competitive salary and benefits package.



Neversoft -- Woodland Hills, CA, United States
Audio Director

You knew us only as the Tony Hawk Guys. Coming this Fall you'll have to change your perspective! We've got a 1-2 punch for ya!

Want to make kick ass games? See your game on the shelf every year? Start a new franchise? Work with talented, intelligent, creative, fun
and enthusiastic people? Have focused work weeks and week ends off? Job stability in a development culture? Neversoft maybe the place for you.



Neversoft -- Woodland Hills, CA, United States
Senior Producer

You knew us only as the Tony Hawk Guys. Coming this Fall you'll have to change your perspective! We've got a 1-2 punch for ya!

Want to make kick ass games? See your game on the shelf every year? Start a new franchise? Work with talented, intelligent, creative, fun
and enthusiastic people? Have focused work weeks and week ends off? Job stability in a development culture? Neversoft maybe the place for you.



Obsidian Entertainment -- Orange County, CA, United States
Senior Graphics Programmer

Obsidian Entertainment, a leading developer of AAA games such as Star Wars: Knights of the Old Republic II and Neverwinter Nights 2, is ramping up for development of an exciting new action/RPG for next-generation console systems. We are looking for talented, experienced developers to join our growing team and help define the next generation of role playing games. Located in the heart of Orange County, CA, Obsidian offers a competitive compensation package in a fun and rewarding work environment.



Obsidian Entertainment -- Orange County, CA, United States
Senior Engine Programmer

Obsidian Entertainment a leading developer of AAA games such as Star Wars: Knights of the Old Republic II and Neverwinter Nights 2, is ramping up for development of an exciting new action/RPG for next-generation console systems. We are looking for talented, experienced developers to join our growing team and help define the next generation of role playing games. Located in the heart of Orange County, CA, Obsidian offers a competitive compensation package in a fun and rewarding work environment.



Philadelphia University -- Philadelphia, Pennsylvania, United States
Faculty Position

Rainbow Studios -- Phoenix, Arizona, United States
Tools Engineer

Rainbow Studios: Driven To Make Great Games

Need work? Good. We’ve got plenty of it.

MX vs ATV Unleashed is now out on PS2 and Xbox, and we expect it to lap the competition. There’s no time to hang back with the pack, though. Rainbow Studios has a full roster of upcoming projects to tackle, and we’re looking for talented, dynamic developers to join our team.

Everyone else here is pretty happy, and why shouldn’t they be? We’ve got the right skills, cutting-edge technology and an innate sense of how to create fun. Combine all of that with an energetic (and ginormous) workplace, excellent compensation packages, comprehensive benefits, and you’ll see just why we’re so driven to make great games.



Screenlife LLC -- Seattle, WA, United States
Project Manager

Sony Computer Entertainment America Inc. (SCEA) -- Foster City, CA, United States
Producer

Sony Computer Entertainment America Inc. (SCEA), the marketer and distributor of the PlayStation®2 and PSP®2 entertainment systems, has exciting opportunities available for candidates who are eager to be a part of an innovative and undisputed industry leader.


Other Position(s) Available At Sony Computer Entertainment America Inc. (SCEA):
Sr. Designer/ Lead Designer - LOCATED IN BEND, OREGON
Sr. Software Engineer – Audio
Sr. Programmer
Sr. Software Engineer-Game Tools
Developer Relations Account Managers

Sony Computer Entertainment America Inc. (SCEA) -- San Diego, CA, United States
Producer

Sony Computer Entertainment America Inc. (SCEA), the marketer and distributor of the PlayStation®2 and PSP®2 entertainment systems, has exciting opportunities available for candidates who are eager to be a part of an innovative and undisputed industry leader.


Other Position(s) Available At Sony Computer Entertainment America Inc. (SCEA):
Sr. Artist
Designer
Jr. Designer
Associate Producer


Super-Ego Games -- San Francisco, California, United States
Experienced Game Developer

UBISOFT -- Paris, France
Senior Producer

 


join | contact us | advertise | write | my profile
news | features | contract work | jobs | resumes | education | product guide | store