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Jobs

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 [11.11.05] | FPS Level Scripters
Amaze Entertainment is seeking experienced level designers/scripters to create gameplay events for a top tier World War 2 first-person shooter (for PSP platform). The ideal candidate has experience scripting game levels on at least one major FPS game and strong knowledge of LUA or similar scripting languages. |
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| Next-Gen Game Console Programmer
We are seeking experienced game developers to help develop our Gameface product line and bring it to next generation consoles. We’re looking for individuals with technical expertise in Xbox, Xbox 360, PS2, PSP, PS3 or GameCube consoles. This position will take specific console ownership and be responsible for development, testing and customer support on that particular platform. |
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Programmer
| Senior Programmer
Blue Tongue Entertainment is a development studio of games publisher THQ Inc., and has a number of high profile licensed games currently in production. THQ represents the largest developer/publisher in Australia, and is continuing its expansion by hiring staff in all aspects of game development. We hire only the best experienced and graduate talent, so if you think you have what it takes to become part of our team, we encourage you to apply. |
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Other Position(s) Available At Blue Tongue Entertainment Limited:
Senior Animator
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| Lead Programmer for Stunning Next Gen Title
Climax the groundbreaking developer of the current chart topping Black Hawk Down and Moto GP3 has an exceptional history, but our future is even more exciting with an impressive roster of newly signed current and next generation projects. Our outstanding reputation for technical mastery, service, amazing growth record and people focused culture adds up to a truly pioneering and rewarding place to work and we are seeking an experienced Lead Programmer to join us and to lead an exciting and dedicated programming team.
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| Tools Programmer
Climax the groundbreaking developer of the current chart topping Black Hawk Down and Moto GP3 has an exceptional history, but our future is even more exciting with an impressive roster of newly signed current and next generation projects. Our outstanding reputation for technical mastery, service, amazing growth record and people focused culture adds up to a truly pioneering and rewarding place to work and we are seeking an experienced Tools Programmer to join our exciting and dedicated programming team.
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| Senior Software Engineer
For the individual that dreams of clipping, small batch performance, interpolators, and blend operators; this position is a graphics lead role responsible for the design and implementation of cutting-edge rendering architectures for Firaxis PC and console titles.
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| Software Engineer / Programmer
LucasArts was created in 1982 by George Lucas to provide an interactive element to his vision of a state-of-the-art, multifaceted entertainment company. After the release of Star Wars Battlefront II, LucasArts is well on its way to making 2005 the biggest year in company history. Following the first Battlefront as the best-selling Star Wars game of all time, the sequel is already the fastest-selling Star Wars game ever and is on pace to overcome its predecessor. Earlier in 2005, the Star Wars: Episode III Revenge of the Sith video game was released and would go on to sell more than 2.6 million units. Star Wars Republic Commando was another resounding success, claiming the top spot on the charts for March Xbox titles. Meanwhile, Mercenaries has sold more than 1.7 million units and was the best-selling title in the first quarter of 2005.
The future looks bright for LucasArts as well, with such promising upcoming titles as Star Wars: Empire at War and an internally developed Indiana Jones release for 2007. |
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| Lead Level Designer (#14-11-MH386)
We are seeking a proven Lead Level Designer to lead our team of extremely talented Level Designers. Located in beautiful Vancouver, British Columbia, we are a new game company with a difference; dedicated to making AAA games AND committed to our people leading balanced lives. |
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| SENIOR ANIMATION PROGRAMMER
ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.
We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.
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| SENIOR GRAPHICS PROGRAMMER
ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.
We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.
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| AUDIO PROGRAMMER
ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.
We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.
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| NETWORK PROGRAMMER
ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.
We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.
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| TOOLS PROGRAMMER
ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.
We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.
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| Character TD/Rigger
Technicolor Interactive Services is currently hiring Maya/Max Character TD's/Riggers. The ideal applicant should have 2-3 years production experience rigging characters for games, film or broadcast. Expertise in complex geometry deformation, character controls, and designing animation tools is required. Knowledge of mel scripting, C++, or Perl is required. Previous experience with cloth, hair, and fur simulation is preferred. Strong communication and organizational skills are a must. Experience with MOCAP rigs is desired. |
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Other Position(s) Available At Technicolor Interactive Services:
Senior Sound Designer
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Public Relations AE/SAE
| Lead Programmer
THQ Studio Australia is a wholly owned subsidiary of THQ, Inc. and has in its short life produced the hit titles Jimmy Neutron: Attack of the Twonkies! and Spongebob Squarepants: Lights, Camera, Pants! for the Sony Playstation 2, Microsoft Xbox and Nintendo Gamecube. THQ Studio Australia has already begun work on its next title, Avatar: The Last Airbender, another hit Nickelodeon series now showing on Nick TV in Australia and already a massive success in the States. |
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 [11.10.05]
Junior Programmer
| Games Designer
Currently we are recruiting for an experienced Games Designer for a client in Orange County, California. Our client wants to make fun games that everyone will want to play. With that mission they understand making games is hard work and takes good talent. They are looking for a games designer that has worked on console titles with action/adventure experience, along with at least one published title.
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Game Designer
Sports Game Designer
Game Designer
Sports Game Designer
Prouducer - LA
Network Programmer
Producer
Hardware Manager - "Cell Phones"
Game Programmer
Graphics Software Engineer
Game Engineer
| Mid-Level Programmer
Point of View is looking for a Mid-Level Programmer to work on a AAA console title for one of the industry's most prominent publishers.
Interested candidates should email their resume to: employment@pointofview.com |
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| Mid-Level Online Graphics Programmer
Point of View is looking for a Mid-Level Online Graphics Programmer to work on a AAA console title for one of the industry's most prominent publishers.
Interested candidates should email their resume to: employment@pointofview.com
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Senior Producer

[11.09.05] | Senior Game Designer
Blue Fang Games is an independent game developer dedicated to creating compelling, emotionally engaging games focused on the animal kingdom that set the benchmark for broad-based family entertainment.
At Blue Fang, we take great pride in the overall quality of the games we make, as well as our continuing ability to meet our deadlines, respect and support our employees' quality of life, and above all to enjoy what we’re lucky enough to do for a living - make games.
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| Lead Artist
Blue Fang Games is an independent game developer dedicated to creating compelling, emotionally engaging games focused on the animal kingdom that set the benchmark for broad-based family entertainment.
At Blue Fang, we take great pride in the overall quality of the games we make, as well as our continuing ability to meet our deadlines, respect and support our employees' quality of life, and above all to enjoy what we’re lucky enough to do for a living - make games.
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Other Position(s) Available At Blue Fang Games:
3D Animator
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| Sr. Programmer
Networking People are specialists in high-level game industry recruitment, and for the last 6 years have represented the best developers and publishers in the industry. We have been retained by one of our top clients in the Bay Area to identify a key sr. programmer to DEVELOP ONE OF THE HOTTEST NEW PROPERTIES WITHIN THE GAME INDUSTRY FOR THE XBOX 360 AND PS3.
Our client is seeking an experienced senior game programmer with 3+ years of game industry experience. A sr. programmer isn't afraid to take on any programming challenge, and will be expected to come up with clever and efficient solutions for any given problem. To be a successful sr. programmer, you must be extremely talented, hard working, experienced, and self-motivated.
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| Designer/Area Designer
Obsidian Entertainment, a leading developer of AAA games such as Star Wars: Knights of the Old Republic II and Neverwinter Nights 2, is ramping up for development of an exciting new action/RPG for next-generation console systems. We are looking for talented, experienced developers to help define the next generation of role playing games. Located in the heart of Orange County, CA, Obsidian offers a competitive compensation package in a fun and rewarding work environment. |
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| Senior Graphics Programmer
Point of View, Inc. is a leading developer of games for the PC and console markets. Dedicated to excellence in gaming, over the past nine years POV has worked closely with industry leaders such as Electronic Arts, Midway and Crave Entertainment to develop top-quality games in all genres for all platforms including the newest breed of next generation entertainment systems; PSP™, Playstation™ 3 and Xbox™ 360. With a roster of titles including Nascar '06: Total Team Control, NARC, MLB Slugfest Loaded and Spawn Armaggedon, Point of View has gained a reputation for delivering high quality games on time and within budget.
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| GAME CONTENT CREATORS
Rockstar Leeds is hiring!
Recent releases:
GTA: Liberty City Stories (PSP)
Midnight Club 3: Dub Edition (PSP)
Sign up now... |
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| Art Director
Smart Bomb Interactive is an independent, VC-funded development studio headquartered in Salt Lake City, with a satellite location opening soon in San Francisco. Our mission is to combine talent, tools and fun. The Smart Bomb team has been assembled from game industry veterans, and features some of the best artistic and design talent currently working in interactive entertainment. We develop innovative, original titles for gamers of all ages on current and next-gen consoles, including PSP. |
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 [11.08.05]
Producer, Interactive Games
| Senior Programmers
With over 80 commercial video game releases over the last 10 years, Realtime Associates is one of the longest-established independent video game production studios in operation today. Join a strong, long-lived team in an environment that respects quality of life as much as quality of product and output. |
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| C++ Windows Developer - PC
SkillJam Technologies Inc. is a market leader in the online game industry. We are the engine that runs the games & entertainment websites of countless partners worldwide. We also operate our own branded game site (www.skilljam.com). With a portfolio of 70+ games and 150+ partners such as AOL, Microsoft, Disney and Virgin, SkillJam represents one of the largest online entertainment platforms worldwide. More than one hundred million games have been played on our network of affiliated sites to date.
The company is entering a stage of very rapid growth both domestically and abroad. We have open positions in almost every aspect of our business. We are looking for qualified and ambitious people who will join our team and help take SkillJam to the next level of success. |
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| C++ Platform Developer
SkillJam Technologies Inc. is a market leader in the online game industry. We are the engine that runs the game sites of countless Global partners. We also operate our own branded game site (www.skilljam.com). With a portfolio of 70+ games and 150+ partners such as AOL, Microsoft, Disney and Virgin, SkillJam represents one of the largest online entertainment platforms worldwide. More than one hundred million games have been played on our network of affiliated sites to date.
The company is entering a stage of very rapid growth both domestically and abroad. We have open positions in almost every aspect of our business. We are looking for qualified and ambitious people who will join our team and help take SkillJam to the next level of success. |
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| C++ Game Developer - PC
SkillJam Technologies Inc. is a market leader in the online game industry. We are the engine that runs the game sites of countless Global partners. We also operate our own branded game site (www.skilljam.com). With a portfolio of 70+ games and 150+ partners such as AOL, Microsoft, Disney and Virgin, SkillJam represents one of the largest online entertainment platforms worldwide. More than one hundred million games have been played on our network of affiliated sites to date.
The company is entering a stage of very rapid growth both domestically and abroad. We have open positions in almost every aspect of our business. We are looking for qualified and ambitious people who will join our team and help take SkillJam to the next level of success. |
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| Flash Game Developer - PC
SkillJam Technologies Inc. is a market leader in the online game industry. We are the engine that runs the games & entertainment websites of countless partners worldwide. We also operate our own branded game site (www.skilljam.com). With a portfolio of 70+ games and 150+ partners such as AOL, Microsoft, Disney and Virgin, SkillJam represents one of the largest online entertainment platforms worldwide. More than one hundred million games have been played on our network of affiliated sites to date.
The company is entering a stage of very rapid growth both domestically and abroad. We have open positions in almost every aspect of our business. We are looking for qualified and ambitious people who will join our team and help take SkillJam to the next level of success. |
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| Senior Environment Artist
Smart Bomb Interactive is an independent, VC-funded development studio headquartered in Salt Lake City, with a satellite location opening soon in San Francisco. Our mission is to combine talent, tools and fun. The Smart Bomb team has been assembled from game industry veterans, and features some of the best artistic and design talent currently working in interactive entertainment. We develop innovative, original titles for gamers of all ages on current and next-gen consoles, including PSP. |
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 [11.07.05] | Game Consultant
2K Games is looking for a Game Consultant to consult on an upcoming title already in Production. The ideal candidate would be able to work directly at the Developer site to help with level design, art aspects and user interface prospective in order to give this already exciting title a little more pizzazz! This is a contract position that would run approximately 6 months. |
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| Senior 3D Animation Engineer
Blue Fang Games is an independent game developer dedicated to creating compelling, emotionally engaging games focused on the animal kingdom that set the benchmark for broad-based family entertainment.
At Blue Fang, we take great pride in the overall quality of the games we make, as well as our continuing ability to meet our deadlines, respect and support our employees' quality of life, and above all to enjoy what we’re lucky enough to do for a living - make games.
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Jr. Programmer
SERVER ENGINEERS
PROJECT MANAGER
| Senior Programmers
Making games since 2000, this Amsterdam studio has a proven reputation for creating original AAA titles for high profile publishers. Now working exclusively with Sony, on their current and next generation technologies; and with a major franchise in the pipeline, they are looking to recruit experienced and talented individuals to join their accomplished and ambitious development team. Given the broad international makeup of the team English is used as the common working language. |
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| Games Developer
Games Developer:
Is it important that you feel good about the games you are developing, the people you are partnered with and the technology you are leveraging? Of course it is.. |
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| Executive Producer
Rainbow Studios: Driven To Make Great Games
Need work? Good. We’ve got plenty of it.
MX vs ATV Unleashed was released earlier this year and it lapped the competition. There’s no time to hang back with the pack, though. Rainbow Studios has a full roster of upcoming projects to tackle, and we’re looking for talented, dynamic developers to join our team.
Everyone else here is pretty happy, and why shouldn’t they be? We’ve got the right skills, cutting-edge technology and an innate sense of how to create fun. Combine all of that with an energetic (and ginormous) workplace, excellent compensation packages, comprehensive benefits, and you’ll see just why we’re so driven to make great games.
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| ENVIRONMENT ARTISTS
ROCKSTAR NORTH, the award winning developer behind Grand Theft Auto, is looking to expand their experienced and talented teams working out of the studio in Edinburgh. For the successful candidate we offer a highly competitive salary, a working environment second to none and an extensive benefits package. |
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| NETWORK PROGRAMMERS
ROCKSTAR NORTH, the award winning developer behind Grand Theft Auto, is looking to expand their experienced and talented teams working out of the studio in Edinburgh. For the successful candidate we offer a highly competitive salary, a working environment second to none and an extensive benefits package. |
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VP, Console Publishing
Vice President of Games Publishing
Executive Producer, Games (Mobile)

[11.05.05] | Senior Game Designer
Are you designer enough to invent moment to moment game play that brings a level to life and creates an unbelievable player experience? Are you producer enough to drive level designers towards the finish line, while maintaining very high quality? |
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| Level Designer
Are you an amazing level designer? Do you know how to bring all the game assets together and create an unbelievable player experience? Can you create levels that are so creative, interesting, and fun, that people will talk about the and remember them five years from now (like the crashing ship level in Jedi Knight, or most of Half-Life)? A good level designer is where the rubber meets the road. If you're ready to step up to an incredible challenge and work with an amazing sandbox of tools, then read on. |
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Graphics Programmer - 3D Engine

[11.04.05] | User Interface Programmer
Blizzard’s Console group is seeking a highly skilled and motivated programmer to help develop the User Interface for our console games. The ideal candidate will have at least two years of industry experience, as well as prior experience coding the user interface for at least one shipped title. |
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| Next-Gen Game Physics/Collision Programmer
Blizzard Entertainment is currently seeking a highly talented Game Physics/Collision Programmer to help breathe life and realism into our next-generation games. This is an exciting opportunity to envision and author innovative and cutting-edge physics and collision systems for today's most advanced technology. Interested applicants should possess superlative math skills and a discerning eye for detail. |
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| Next-Gen Tools Programmer
Blizzard's Console group is currently seeking a skilled, motivated, and experienced Tools Programmer to help create a suite of development tools that will support our current and next-generation games. This is an excellent opportunity for those who enjoy developing applications that will be utilized across multiple disciplines and production efforts. The ideal candidate will not only be a highly accomplished programmer, but will grasp the intricacies and importance of creating dependable, user-friendly applications designed to support an entire development team.
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| Next-Gen Engine Programmers
Blizzard’s Console Group is looking for a talented and experienced programmers to focus on engine development for next generation consoles. Looking for someone with 4+ years of game coding experience, 2+ years of hands-on experience writing efficient core engine code (directly to hardware, not through 3rd-party APIs). This is an exciting opportunity to envision and author an innovative engine using today’s most advanced technology. |
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| Senior Level Designer
Blizzard's Console Group is looking for a driven, talented and technically savvy level designer to design creative, exciting and cutting-edge levels for StarCraft: Ghost. This person must be a serious video-game addict who loves games and understands how important level design is to the success of any product.
Duties will include designing/developing levels and implementing gameplay scenarios including level layout, event scripting, AI scripting, cut-scene scripting, game balancing and tuning. |
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| Technical Lead
We are recruiting for a Technical Lead for a client based on the Eastern side of Canada. Our client is a game developer based in Canada and was founded by an experienced producer in 2000. They have an exclusive deal with one of the world’s leading video game publishers. You will be responsible for leading the programming effort with a franchise for building technology for state-of-the-art console and/or PC games.
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| Field Applications Engineer
This engineer will work with our sales staff to provide detailed technical information about the product and its capabilities to prospective customers and guiding our prospects through their evaluation process. They will be a technical point of contact after the sale, though specific support questions will be handled by the support staff. |
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Development Director
| Tools Engineer - Games
Tools Engineer
Job Location: San Francisco, CA
Job Purpose:
Develop tools and/or technologies to for and in support of game development. Be a positive team member and assist in the definition of team goals. Provide insight to anticipate technical or project problems and suggest solutions. |
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| Software Engineer - Games
Game Developer/Software Engineer
Job Location: San Francisco, CA
Job Purpose:
Develop software for games and/or develop technologies in support of games. Be a positive team member and assist in
the definition of team goals. Provide insight to anticipate technical or project problems and suggest solutions. |
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| Inspired Programmer!
Come and work with ALL of the top Game Studios and Publishers!
1. Do you believe that the world is full of fascinating problems waiting to be solved?
2. Do you enjoy facing tough technical challenges every day and coming up with great solutions?
3. Can you adapt to an exciting fast-paced company that is growing to meet the high demand for our innovative technology?
4. Are you looking for a incredibly dynamic job that includes working with the top game companies in the industry? |
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| TOOLS PROGRAMMER
ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.
We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.
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| AUDIO PROGRAMMER
ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.
We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.
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| NETWORK PROGRAMMER
ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.
We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.
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| SENIOR ANIMATION PROGRAMMER
ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.
We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.
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| SENIOR GRAPHICS PROGRAMMER
ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.
We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.
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| Programmer
Founded in 1999, Santa Cruz Games LLC is a leading developer of interactive
entertainment software and technology for a variety of console and computer
platforms. We are a tight group of industry veterans who work hard and work
smartly.
Santa Cruz Games has current openings for programmers for development on all
next-gen game platforms. We seek talented and passionate individuals to join our team. Positions include: tools, graphics, math, physics, user interface, AI.
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| Senior Level Art Director - NexGen Title
Do you want to art direct innovative games for next generation consoles as part of Stormfront Studios' highly talented and creative Art Team?
Stormfront Studios, established in 1988, develops original games and high-profile licensed titles. Our games consistently receive major industry awards and award nominations. Despite our success and reputation as a leader in the games' industry we are constantly striving to improve every aspect of our craft. |
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Other Position(s) Available At Stormfront Studios:
Video Game Tester – Temporary
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| Software Engineers
Super Happy Fun Fun is a leading developer of games for mobile phones. We combine creative and technological expertise to build titles that are among the most compelling.
SHFF's management has extensive experience in the video game business, and has been involved with many popular titles in the mobile, console, PC and arcade spaces. We are partnered with leading publishers, and growing steadily.
SHFF offers competitive salaries, employee benefits package, and relocation assistance.
Super Happy Fun Fun is located in beautiful Austin, Texas – live music capital of the world. Austin features great scenery, many recreational opportunities, and a cosmopolitan atmosphere without the big city hassle.
Come join the Fun! |
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Audio Assistant
QA and Development Support Personnel
GAME PRODUCER
SENIOR GAME DESIGNER

[11.03.05]
Executive Producer
| Games Programmer
We are looking to fill a games programming role for a client in the Midwest. You will be working with senior members of the team to maintain/enhance systems for existing titles under development and will be responsible for designing and implementing new game systems.
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Game Server Architect
Lead Game Designer
Game Designer
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Other Position(s) Available At Nintendo:
Associate / Software Engineer
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Sr. Artist/Cinematic Animator
Online Release and Deployment Coordinator

[11.02.05]
Development Support Engineer - position based in the UK
Mobile Game Engineer
Senior Mobile Game Engineer
Graphics Programmer
CONTRACT - Tools Programmer/Software Engineer (NST)
3D Artist - mobile games
| Art Director
Wideload seeks an experienced art director to manage our art team and create the visual direction for our original character and story-driven games.
This position is on our small creative core team in Chicago that is responsible for creating new intellectual property. |
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 [11.01.05]
| GAMEPLAY PROGRAMMER/SCRIPTER
Located on the shores of the San Francisco Bay in Foster City, Z-Axis has been making award-winning games since 1994. We offer a compelling team environment dedicated to creating world-class games with the Marvel superhero and True Crime franchises. Acquired by Activision several years ago, we offer the feel of a small studio with the resources of a large company. If you enjoy current and next-generation console technology and third person character action games, contact Z-Axis at www.z-axis.com for more information.
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2D "Pixel" Artist
| Senior Programmer
Liquid Entertainment, the developer of Battle Realms, Lord of the Rings: War of the Ring and DragonShard is seeking a Senior Programmer to join our growing staff. Our goal is to make the best games out there! Only apply if working with a highly talented team striving to make revolutionary games is the most important factor for you in deciding where to work. In return, we offer a fun, yet professional, environment and a competitive salary and benefits package. |
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| AI Programmer
Midway’s Los Angeles Studio has an exciting opportunity for a talented AI Programmer. As part of our team, you will be involved with next-generation AI systems design and implementation. You'll be working in a fun, fast-paced, team-oriented environment, alongside the people who worked on the Mortal Kombat Shaolin Monks franchise.
For more information about this and other open AI positions please visit our website at www.midway.com. |
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| Senior Animator
Midway-Newcastle is looking for Senior Animators.
Please visit www.midway.com for more information about this and other open positions in Newcastle. |
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PS3 Platform Lead
QA Supervisor
Art Director
Associate Producer

[10.31.05]
Community Relations Manager
Senior Software Engineer
| Programmer
Demiurge Studios is an independent game developer, located near Boston. We maintain a creative, energetic atmosphere where individual input matters. We work on high profile games and next-gen technology. We offer competitive salaries, benefits and sane working hours. What more could you ask for?
We're looking for talented, experienced programmers. Flexibility in tasks & platforms, and team-based work practices are vital. Our business is growing. Come join us! |
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| Marketing/Effects Artist
It's not that often that you have an opportunty to work for a company where the creativity of your work is valued more than the quantity of your work. Or where you have a voice about what projects you're working on and it just doesn't come to you in a memo from upper management. Working for Insomniac Games may be that opportunity! Check out this opportunity because it's out of this world! |
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Artist

[10.28.05] | Mid-level to Senior 3D Animators & 3D/2D Artists
Coresoft Inc. has had more than a dozen titles published on the PC, PS1, PS2, Xbox and PSP in a half dozen years. We work with several publishers and look forward to continued success on the upcoming generations of consoles. |
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Computer Animators
| Asset Integrator
Liquid Entertainment, the developer of Battle Realms, Lord of the Rings: War of the Ring and Dragonshard is seeking an Asset Integrator to join our growing staff. Our goal is to make the best games out there! Only apply if working with a highly talented team striving to make revolutionary games is the most important factor for you in deciding where to work. In return, we offer a fun, yet professional, environment and a competitive salary and benefits package. |
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| Software Engineer
Major Responsibilities:
-Successful applicants will create game and tool development software for computer games for various product lines for
the company.
-Provide technical expertise to develop games or technologies in support of games. We are looking for experience in the \
following disciplines: architecture, design, authoring, adapting, maintaining, profiling, debugging, documenting,
prototyping, and support for entire games or major systems.
-Reliably create good quality, performance-minded code.
-Provide a complete task list and schedule for responsible work. These should be complete and accurate. Assist less
experienced engineers with the creation of their task lists and schedules. Inform others when the schedule is at risk.
-Assist in the sharing of ideas and exploration of new practices to continually improve the quality of software development
for the Company.
-Provide leadership and insight to help the team avoid and overcome obstacles as they arise during development.
-Provide coaching skills to help develop less experienced engineers.
-Maintain a professional attitude during all stages of development.
-Excel as a team member and strive to maximize team and departmental performance.
Qualifications:
-3+ years experience in the creation and delivery of state-of-the-art, performance-minded games required.
-C/C++ excellence required.
-Specialize in one or more of the following areas: Tools Development, Physics, Graphics, VFX, Gameplay, Networking,
Audio required.
-Console development experience required.
-B.Sc. Degree in Computer Science, or equivalent required.
-Ability to work independently and to be self-directing required.
-Excellent team and communication skills required.
-Name appearing in credit list for two games preferred.
-Recent assembly experience preferred. |
| Tools Engineer - Games
Major Responsibilities:
- Successful applicants will develop tools for computer games for various platforms related to the company’s production schedule.
- Provide technical expertise to developing tools and technologies in support of games development cycle
- Reliably create good quality, performance-minded code.
- Provide a complete task list and schedule for responsible work. These should be complete and accurate. Assist less
experienced engineers with the creation of their task lists and schedules. Inform others when the schedule is at risk.
- Assist in the sharing of ideas and exploration of new practices to continually improve the quality of game development
within the Company.
- Provide leadership and insight to help the team avoid and overcome obstacles as they arise during development.
- Provide coaching skills to help develop less experienced engineers.
- Maintain a professional attitude during all stages of development.
- Excel as a team member and strive to maximize team and departmental performance.
Qualifications:
- 3+ years experience in the creation and delivery of state-of-the-art, performance-minded tools for game development required.
- Specialization in Tools Development required.
- Console development experience required.
- C/C++ excellence required.
- Ability to work independently and to be self-directing required.
- B.Sc. Degree in Computer Science, or equivalent required.
- Excellent team and communication skills required.
- Recent assembly experience preferred.
- Name appearing in credit list for two games preferred. |
| Games Physics Programmer
NaturalMotion is looking for experienced physics programmers who have a passion for creating and controlling synthetic 3D characters within modern physics engines.
|
|
| AUDIO PROGRAMMER
ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.
We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.
|
|
| TOOLS PROGRAMMER
ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.
We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.
|
|
| NETWORK PROGRAMMER
ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.
We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.
|
|
| SENIOR ANIMATION PROGRAMMER
ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.
We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.
|
|
| SENIOR GRAPHICS PROGRAMMER
ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.
We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.
|
|
| SENIOR GRAPHICS PROGRAMMER
Rockstar Vienna is one of the oldest and most successful developers of games in the German speaking countries. Rockstar Vienna is responsible for some of the biggest console releases in recent history, including the Xbox versions of Max Payne, Max Payne 2, Grand Theft Auto 3 and Grand Theft Auto: Vice City, as well as the PlayStation 2 version of Max Payne 2.
As part of the Rockstar family we are looking for employees who have the same attraction to computer games as we do.
|
|
Sr. Game Designer
3-D Game Artists

[10.27.05]
3D Graphics Programmer
| Gameplay Programmer
Climax the groundbreaking developer of the current chart topping Black Hawk Down and Moto GP3 has an exceptional history, but our future is even more exciting with an impressive roster of newly signed current and next generation projects. Our outstanding reputation for technical mastery, service, amazing growth record and people focused culture adds up to a truly pioneering and rewarding place to work and we are seeking an experienced Gameplay Programmer to join our exciting and dedicated programming team. |
|
| Network Programmer
Climax the groundbreaking developer of the current chart topping Black Hawk Down and Moto GP3 has an exceptional history, but our future is even more exciting with an impressive roster of newly signed current and next generation projects. Our outstanding reputation for technical mastery, service, amazing growth record and people focused culture adds up to a truly pioneering and rewarding place to work and we are seeking an experienced Network Programmer to join us and our exciting and dedicated programming team.
|
|
Computer Graphic Artist 4
| Java Developer
You are smart and talented...
You want to work with the best...
You love coding games...
You want a challenging work environment...
You want to create something exciting...
You want to work for a small but rapidly growing startup...
You want to make a difference...
If all these are true then this job may be for you.
Javaground offers incredible stock options and job benefits.
You think you've got what it takes? We'd like hear from you...
|
|
Scripter
Instructor

[10.26.05]
Programmer/SW Engineer #57618
| AI/ Animation Programmer
Black Ops is currently looking for game programmer with a passion for making games. Candidates must have game industry experience and have talent, a great attitude, and solid work ethic. Black Ops is currently developing
a high-profile, licensed hip-hop PS2/Xbox game for 2006 release. |
|
Graphic Designer
Lead Building Artist
Sound Designer
Tools Programmer
| Software Engineers – All Levels
Ternary hires people, not resumes. Resume submissions are not allowed when applying. Ternary Software is an established and successful software development consulting firm, and recently added game development as a new line of business. We are looking for extremely talented, intelligent, emotionally mature, and self-aware individuals who love what they do, and want to contribute to Ternary’s unique culture and shared vision. |
|
 [10.25.05]
Associate Producer – Central Art Production
| Lead Programmer
Climax has an exceptional history, but our future is even more exciting with an impressive roster of newly signed current and next generation projects. Our outstanding reputation for technical mastery, service, amazing growth record and people focused culture adds up to a truly pioneering and rewarding place to work and we are seeking an experienced Lead Programmer to join us and to lead an exciting and dedicated programming team. |
|
| Mid-Level to Senior Console Programmers
Coresoft Inc. has had more than a dozen titles published on the PC, PS1, PS2, Xbox and PSP in a half dozen years. We work with several publishers and look forward to continued success on the upcoming generations of consoles. |
|
2D Software Developer
| Lead Environmental Artist
At Mad Doc® Software, LLC , we think it’s a matter of pride to make games that carry our name, and we’re committed to ensuring they reflect who we are. We’re a close team of dedicated industry vets with experience in every aspect of game development and an unmatched expertise in Artificial Intelligence. We have a proven record of delivering the goods; our team members are collectively responsible for over 10 million units in the game market worldwide. We’re constantly pushing the envelope. |
|
Other Position(s) Available At Mad Doc Software:
Sound Designer
|
| AI Programmer
Midway Games is looking for an AI Programmer to join our Australia Studio based at Adelaide. This Programmer will work on a character based action AAA title.
Please visit www.midway.com for more information about this and other jobs with our Adelaide studio. |
|
| Senior Online Programmer
Midway Studios LA has an exciting opportunity for a Software Engineer, who will specialize in multiplayer techniques, Internet programming, and cutting edge real-time distributed simulation, on next generation titles.
Visit www.midway.com for more information about this job and other jobs with our LA Studio. |
|
| Senior Programmer/Software Engineer
Midway Games, Chicago, is looking for a Senior Programmer to join the Mortal Kombat team.
Visit www.midway.com to learn more about this opportunity and other opportunites with our MK team. |
|
| Program Manager/Technical Producer
Midway Games is looking for a proven, talented individual to organize, drive and track shared technology efforts within Midway.
Visit www.midway.com for more information about this job and other producer jobs at Midway. |
|
| Tools Programmer Lvl 1-3 (RS)
Retro Studios, founded in 1998, is a wholly owned subsidiary of Nintendo Company, Ltd. Retro is a State of the Art Game Development Studio working in conjunction with Nintendo to bring cutting-edge games to Nintendo Hardware Systems like the Nintendo GameCube(TM). Retro Studios is Headquartered in beautiful Austin, Texas. With rolling hills to the north, rivers threading through town, abundant wildlife, a diverse music scene, and a laid-back cosmopolitan nature, Austin is a dynamic and truly wonderful place to live. The weather's great (if a little on the warm side), and plenty of outdoor activities await. There's something for everyone in Austin, especially if you're a connoisseur of all things barbecue.
|
|
| Lead Animator
Surreal Software is looking for a qualified Lead Animator. As a manager the Lead Animator must have strong communication skills, a desire to push yourself and others creatively and technically, and be responsible to work closely with other animators on the team to develop content for our games.
For more information about this and other open positions at Surreal Software please visit www.surreal.com or www.midway.com. |
|
| Producer
Wideload Games is seeking an experienced producer to help turn our wild, unbridled creativity into a focused plan of execution on our next original game.
This position is on our small creative core team in Chicago that is responsible for creating new intellectual property. |
|
 [10.24.05]
Technical Customer Service Specialist
Operations Lead
Technical Staff-Production Assistant
3D Artists
| MOBILE GAME DEVELOPER
I-play is a world leader in mobile entertainment providing the distribution channels, content, brands and technology to bring mobile entertainment to a global mass-market audience.
I-play was the first company in the world to demonstrate multi-player WAP games, with Nokia in 1999; the first to demonstrate multi-player J2ME (Java) games, with Motorola in June 2000; and the first to introduce a comprehensive color gaming service to European and North American markets, in March 2002. |
|
| Associate Producer
Rainbow Studios: Driven To Make Great Games
Need work? Good. We’ve got plenty of it.
MX vs ATV Unleashed is now out on PS2 and Xbox, and we expect it to lap the competition. There’s no time to hang back with the pack, though. Rainbow Studios has a full roster of upcoming projects to tackle, and we’re looking for talented, dynamic developers to join our team.
Everyone else here is pretty happy, and why shouldn’t they be? We’ve got the right skills, cutting-edge technology and an innate sense of how to create fun. Combine all of that with an energetic (and ginormous) workplace, excellent compensation packages, comprehensive benefits, and you’ll see just why we’re so driven to make great games. |
|
Game Developer
Senior Artist

[10.22.05]
 [10.21.05]
Technical Staff, Game Programmer
Technical Staff, Game Systems Programmer
| Level Designer
You are a talented, creative, team-oriented designer who will work with the lead designer to conceptualize, layout, script and maintain the content for compelling levels in an exciting new 3rd person action/adventure title. |
|
| Programmers
Mid- and senior-level programmers
Jailed Games is looking for experienced programmers to fill out its programming staff. The ideal candidates will have the skill and desire to pick up any code system and collaborate on its development, from the rendering engine to level layout tools. Candidates must be interested in sharing and challenging their ideas on software development, and should be prepared to expand their toolbox with new development tools and processes. |
|
| Senior Environment Artist
Experienced Environment Artist with an exceptional understanding of architecture and the skills to create hyper-realistic urban and natural environments. |
|
| Texture Artist
Experienced environment/architectural/character texture artist with the skills and passion to conceptualize and create hyper-realistic, in-game and cinematic textures.
|
|
Associate Brand Manager
| Console Games Developer
TransGaming Technologies is a global leader in the development of software portability products.
We are currently hiring individuals to expand our console development portability team, which develops tools and technologies to quickly bring games to multiple console platforms, including PS2, Xbox, PSP, and next-gen devices.
|
|
 [10.20.05] | Director of IT
AGEIA Technologies is looking for a hands on Director of IT for our Regional Office in St. Louis, MO. Excellent opportunity for someone with Strategic Planning, Budgeting and System Implementation experience to help take us to the next level of growth. See job description for details and submit your resume as soon as possible. |
| Development Manager
EA Tiburon has an immediate need for Development Manager for our non-sports and sports titles. In addition to creating great games for the current generation of consoles, we have begun the adaptation process for next-generation consoles; creating a challenging and rewarding work environment. Our forward thinking studio is an ideal environment blending new ideas, evolutions, and innovations with tried and true methods. |
|
ASSOCIATE PRODUCT MANAGER, eCOMMERCE
Sales & Business Development Manager
Texture Artist
Character Artist
| Game Developer/Software Engineer
Major Responsibilities:
-Successful applicants will create game and tool development software for computer games for various product lines for
the company.
-Provide technical expertise to develop games or technologies in support of games. We are looking for experience in the \
following disciplines: architecture, design, authoring, adapting, maintaining, profiling, debugging, documenting,
prototyping, and support for entire games or major systems.
-Reliably create good quality, performance-minded code.
-Provide a complete task list and schedule for responsible work. These should be complete and accurate. Assist less
experienced engineers with the creation of their task lists and schedules. Inform others when the schedule is at risk.
-Assist in the sharing of ideas and exploration of new practices to continually improve the quality of software development
for the Company.
-Provide leadership and insight to help the team avoid and overcome obstacles as they arise during development.
-Provide coaching skills to help develop less experienced engineers.
-Maintain a professional attitude during all stages of development.
-Excel as a team member and strive to maximize team and departmental performance.
Qualifications:
-3+ years experience in the creation and delivery of state-of-the-art, performance-minded games required.
-C/C++ excellence required.
-Specialize in one or more of the following areas: Tools Development, Physics, Graphics, VFX, Gameplay, Networking,
Audio required.
-Console development experience required.
-B.Sc. Degree in Computer Science, or equivalent required.
-Ability to work independently and to be self-directing required.
-Excellent team and communication skills required.
-Name appearing in credit list for two games preferred.
-Recent assembly experience preferred.
|
| Tools Engineer
Major Responsibilities:
-Successful applicants will develop tools for
computer games for various platforms related to
the company’s production schedule.
-Provide technical expertise to developing tools
and technologies in support of games
development cycle
-Reliably create good quality, performance-
minded code.
-Provide a complete task list and schedule for
responsible work. These should be complete and
accurate. Assist less
experienced engineers with the creation of
their task lists and schedules. Inform others
when the schedule is at risk.
-Assist in the sharing of ideas and exploration
of new practices to continually improve the
quality of game development
within the Company.
-Provide leadership and insight to help the team
avoid and overcome obstacles as they arise
during development.
-Provide coaching skills to help develop less
experienced engineers.
-Maintain a professional attitude during all
stages of development.
-Excel as a team member and strive to maximize
team and departmental performance.
Qualifications:
-3+ years experience in the creation and
delivery of state-of-the-art, performance-
minded tools for game development required.
-Specialization in Tools Development required.
-Console development experience required.
-C/C++ excellence required.
-Ability to work independently and to be self-
directing required.
-B.Sc. Degree in Computer Science, or equivalent
required.
-Excellent team and communication skills
required.
-Recent assembly experience preferred.
-Name appearing in credit list for two games
preferred. |
|
LEAD LEVEL DESIGNER
GAME DESIGNER
Associate Producer
| AUDIO PROGRAMMER
ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.
We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.
|
|
| NETWORK PROGRAMMER
ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.
We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.
|
|
| SENIOR ANIMATION PROGRAMMER
ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.
We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.
|
|
| TOOLS PROGRAMMER
ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.
We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.
|
|
| SENIOR GRAPHICS PROGRAMMER
ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.
We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.
|
|
| Director of Business Development
THQ Inc. is a leading, worldwide developer and publisher of interactive entertainment software for a variety of hardware platforms including PC CD-ROM, wireless devices, and those manufactured by Sony Computer Entertainment America Inc., Nintendo and Microsoft.
|
|
| Art Director
THQ Studio Australia is a wholly owned subsidiary of THQ, Inc. and has in its short life produced the hit titles Jimmy Neutron: Attack of the Twonkies! and Spongebob Squarepants: Lights, Camera, Pants! for the Sony Playstation 2, Microsoft Xbox and Nintendo Gamecube. THQ Studio Australia has already begun work on its next title, Avatar: The Last Airbender, another hit Nickelodeon series now showing on Nick TV in Australia and already a massive success in the States. |
|
 [10.19.05] | Associate Programmer-Games
Activision is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products. Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Japan, Australia, Scandinavia and the Netherlands. More information about Activision and its products can be found on the company's World Wide Web site at www.activision.com |
|
Other Position(s) Available At Activision:
Associate Programmer-Tools Engineer
|
| Lead Developer
This is an excellent opportunity to work with cutting edge of technology and lead the development of an on-line 3D environment. The ideal candidate will have a deep understanding of all aspects of a game engine (Physics, AI, Sound, Rendering, etc), understand the development life cycle, and will have delivered several titles to market. Experience with massively multiplayer environments is also desirable. |
|
| Game Designer
Liquid Entertainment, the developer of groundbreaking titles such as Battle Realms, Winter of the Wolf, Lord of the Rings: War of the Ring and Dragonshard is seeking an exceptional Game Designer to join our growing staff. Our goal is to make the best games out there, unrivaled in quality and vision! We value applicants interested in working with a highly talented team striving to make revolutionary games. |
|
| Junior Gameplay Programmer
Liquid Entertainment, the developer of Battle Realms, Lord of the Rings: War of the Ring and Dragonshard is seeking a Junior Gameplay Programmer to join our growing staff. Our goal is to make the best games out there! Only apply if working with a highly talented team striving to make revolutionary games is the most important factor for you in deciding where to work. In return, we offer a fun, yet professional, environment and a competitive salary and benefits package. |
|
Video Game Artist: 2D Pixel illustrator/animator
mobile game developer
Tenure-Track Faculty

[10.18.05]
Programmer
3D Graphics Software Engineer
| Game Designer
FASA Studio is looking for a talented Game Designer to create levels and features for its next-generation game. We are seeking a highly motivated, multiplayer-focused designer who is prepared to take their ideas from paper to screen. |
|
Marketing Product Coordinator
| Project Lead
If you are interested in this position, please sumbit your resume to our employment website at www.lucasarts.com/jobs We are an Equal Opportunity Employer
View pictures of the Presidio location at www.onelettermandrive.com |
| Level Designer
Midway-Australia is looking for an exceptionally talented and motivated level designer who will work on exciting, AAA budget character based action games for PS2 and Next Generation consoles.
For more information about this and other design positions with Midway please visit our website at www.midway.com. |
|
| Senior Graphics Programmer
Midway’s Los Angeles Studio has an exciting opportunity for a Senior Graphics Software Engineer on a Next Gen action adventure team to help design and implement every aspect of our game. You'll be working in a fun, fast-paced, team-oriented environment, alongside the people who worked on the Mortal Kombat Shaolin Monks franchise.
For more information about this and other open positions in LA please visit our website at www.midway.com. |
|
| Senior Character Animator
Midway-Australia is looking for the best talent in the business to work on exciting, AAA budget, character-based action games for PS2 and Next Generation consoles.
We are looking for a creative and motivated professional who has the following essential skills and has at least 5 to 8 years experience in animation to join us as a Senior Character Animator.
For more information about this and other open positions in Australia please visit our website at www.midway.com. |
|
| PS3 Port Programmer
Midway Games Chicago is looking for a PS3 Port Programmer to help us bring one of Midway’s most exciting next-gen titles to PS3.
For more information about this and other programming positions please visit our website at www.midway.com. |
|
| Senior Software Engineer
Midway Games is looking for a highly skilled individual to join our Austin Studio and build core technology and processes for next generation games. In this challenging role, the individual will work with the Technical Director to analyze, design, implement, document, and maintain technology to be utilized by studios across the world.
For more information about this and other open positions in Austin please visit our website at www.midway.com. |
|
| Game Designer
Midway Games Newcastle is looking for a Game Designer to work on a next gen platform with character and driving based aspects.
You need to have a can do attitude, imaginative creative writing skills, an excellent aptitude planning and layout for design document, and the ability to illustrate would be a bonus but not essential
For more information about this and other design openings please visit our website at www.midway.com. |
|
| Lead Technical Designer
Surreal Software is looking for a well-read, detail-oriented Lead Scenario Designer to oversee the implementation of the single player campaign/story for a new next-generation IP.
For more information about this and other open positions with Surreal please visit either www.surreal.com or www.midway.com. |
|
 [10.17.05] | Art Technical Director
We are seeking an experienced, talented Art process Technical Director to lead our production pipeline for a character and performance intensive, 3rd person action/adventure console game. |
|
| Generalist Programmer
Bungie Studios is looking for skilled programmers, be they unblooded innocents or grizzled heroes, to join our quest for world domination. Come march under our black banner and share in our inevitable dominion.
As an engineer on our team, you will tackle the myriad technical challenges that stand in our path. You will work closely with our talented artists and designers, devising creative solutions to overcome these obstacles. You will help others realize their vision at the same time as you leave your mark on our engine. Most importantly you will be part of an inspiring and relentless team devoted to creating the best and most technically impressive games in the world. We have opportunities for both entry level programmers and senior industry veterans. |
|
Senior Software Engineer (3318)
| Senior Programmer
Headquartered in Montreal, Canada, DC Studios is one of the premier games developers in the world today.
With offices in Montreal, Canada, Glasgow and Edinburgh, Scotland, Bristol, England and Dallas, Texas, DC is an accomplished, quality company that prides itself on creating quality games, giving quality and consistent customer service to our clients and providing a quality environment for its employees. |
|
Other Position(s) Available At DC Studios:
Programmer
|
Lead Game Engine Programmer
| Storyboard Artist
High Moon Studios is seeking dynamic team players who share a passion for excellence and have the drive to be industry leaders. Why work for us?
•Close-knit culture, with loyal employees dedicated to their games’ & the company’s success
•Genuine opportunity to work and train with industry veterans, with development methodology designed to connect employees with management
•Focus on next-gen technology, with projects in the pipeline for Xbox360 and PlayStation 3
•Located in one of the country’s most desired living areas, renowned for its weather and proximity to beaches, mountains, deserts and resorts
•Solid benefits package: Medical, Dental, Vision, Life, 15 PTO days & 18 annual holidays
|
|
Other Position(s) Available At High Moon Studios:
3D Character Animator
|
Producer
Associate Producer
| Mid-Level Programmer
Point of View is looking for a Mid-Level Game Programmer to work on NASCAR '07 for one of the industry's most prominent publishers.
For more information about this job and other jobs available at Point of View, please visit our website at www.pointofview.com |
|
| Mid-Level Online Console Programmer
Point of View is looking for a Mid-Level Online Console Programmer to work on NASCAR '07 for one of the industry's most prominent publishers.
For more information about this job and other jobs available at Point of View, please visit our website at www.pointofview.com |
|
Contract Senior Game Recruiter

[10.14.05] | Senior Engineer
Senior 3D Engineer: Backbone Entertainment is looking for 3D Software Engineers with proven PS2, XBox or PSP experience. |
|
| 3D Animator
Blue Fang Games is an independent game developer dedicated to creating compelling, emotionally engaging games focused on the animal kingdom that set the benchmark for broad-based family entertainment.
At Blue Fang, we take great pride in the overall quality of the games we make, as well as our continuing ability to meet our deadlines, respect and support our employees' quality of life, and above all to enjoy what we’re lucky enough to do for a living - make games.
|
|
Other Position(s) Available At Blue Fang Games:
3D Artist
|
AI Programmer
Experienced Games Programmer
Game Tester, Quality Assurance
| Senior Tools Programmer
ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.
We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.
|
|
| Audio Programmer
ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.
We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.
|
|
| Senior Animation Programmer
ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.
We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.
|
|
| Senior Network Programmer
ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.
We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.
|
|
| Senior Graphics Programmer
ROCKSTAR SAN DIEGO crafts premier games for next-gen consoles. As one of the largest developers in San Diego, we've finished more than 13 published titles in the last 5 years alone -- most recently Red Dead Revolver and Midnight Club 3: Dub Edition.
We're hiring talented people who are as dedicated to fun as we are. Come work and play in the sun at our beautiful facility only 5 minutes from the surf.
|
|
| Network Programmer
Sucker Punch Productions is a first-party, independent game developer working on the Sony Playstation, and is the creator of Sly Cooper and the Thievius Raccoonus, Sly 2 Band of
Thieves, and Sly 3 Honor Among Thieves. The Sly series has won multiple IGDA and AIAS awards including "Original Game Character of the Year", "Outstanding Achievement in Animation", and "Outstanding Achievement in Art Direction". |
|
| Engine Programmer
Sucker Punch Productions is a first-party, independent game developer working on the Sony Playstation, and is the creator of Sly Cooper and the Thievius Raccoonus, Sly 2 Band of
Thieves, and Sly 3 Honor Among Thieves. The Sly series has won multiple IGDA and AIAS awards including "Original Game Character of the Year", "Outstanding Achievement in Animation", and "Outstanding Achievement in Art Direction". |
|
Associate Producer - Disney Online

[10.13.05] | Senior Level Designer
Blizzard's Console Group is looking for a driven, talented and technically savvy level designer to design creative, exciting and cutting-edge levels for StarCraft: Ghost. This person must be a serious video-game addict who loves games and understands how important level design is to the success of any product.
Duties will include designing/developing levels and implementing gameplay scenarios including level layout, event scripting, AI scripting, cut-scene scripting, game balancing and tuning for Xbox, GameCube and PlayStation 2 platforms.
|
|
Tenure-track position in Game Development
| Project Manager
Edge of Reality is an independent veteran studio based in Austin, Texas. We are working on licensed and original properties for current and next generation consoles. The studio has shipped 8 games over 7 years. The commercial success of these games has provided long-term stability for the company. The chemistry of the studio is very positive. Everyone puts aside their egos, and works hard to make the best game possible. EoR has a number of open positions. |
|
Direct X & Advanced Tools Programming
Real Time Programming Course Director
3D Content Creation
| Animators
Liquid Entertainment, the developer of Battle Realms, Lord of the Rings: War of the Ring and DragonShard is seeking talented Animators who bring life to their characters to join our growing staff for our next ground-breaking project. Our goal is to make the best games out there, so we are only looking for people who live, breathe, and eat video games. Only apply if working with a dynamic team striving to make AAA games is the most important factor for you in deciding where to work. In return, we offer a fun, yet professional, environment competitive salary and benefits package. |
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| Character Artist
Liquid Entertainment, the developer of Battle Realms, Lord of the Rings: War of the Ring and Dragonshard is seeking talented and enthusiastic artists to join our growing staff for our next groundbreaking projects. Our goal is to make the best games out there! Only apply if working with a highly talented team striving to make revolutionary games is the most important factor for you in deciding where to work. In return, we offer a fun, yet professional, environment and a competitive salary and benefits package. |
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| Audio Director
You knew us only as the Tony Hawk Guys. Coming this Fall you'll have to change your perspective! We've got a 1-2 punch for ya!
Want to make kick ass games? See your game on the shelf every year? Start a new franchise? Work with talented, intelligent, creative, fun
and enthusiastic people? Have focused work weeks and week ends off? Job stability in a development culture? Neversoft maybe the place for you. |
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| Senior Producer
You knew us only as the Tony Hawk Guys. Coming this Fall you'll have to change your perspective! We've got a 1-2 punch for ya!
Want to make kick ass games? See your game on the shelf every year? Start a new franchise? Work with talented, intelligent, creative, fun
and enthusiastic people? Have focused work weeks and week ends off? Job stability in a development culture? Neversoft maybe the place for you. |
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| Senior Graphics Programmer
Obsidian Entertainment, a leading developer of AAA games such as Star Wars: Knights of the Old Republic II and Neverwinter Nights 2, is ramping up for development of an exciting new action/RPG for next-generation console systems. We are looking for talented, experienced developers to join our growing team and help define the next generation of role playing games. Located in the heart of Orange County, CA, Obsidian offers a competitive compensation package in a fun and rewarding work environment. |
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| Senior Engine Programmer
Obsidian Entertainment a leading developer of AAA games such as Star Wars: Knights of the Old Republic II and Neverwinter Nights 2, is ramping up for development of an exciting new action/RPG for next-generation console systems. We are looking for talented, experienced developers to join our growing team and help define the next generation of role playing games. Located in the heart of Orange County, CA, Obsidian offers a competitive compensation package in a fun and rewarding work environment. |
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Faculty Position
| Tools Engineer
Rainbow Studios: Driven To Make Great Games
Need work? Good. We’ve got plenty of it.
MX vs ATV Unleashed is now out on PS2 and Xbox, and we expect it to lap the competition. There’s no time to hang back with the pack, though. Rainbow Studios has a full roster of upcoming projects to tackle, and we’re looking for talented, dynamic developers to join our team.
Everyone else here is pretty happy, and why shouldn’t they be? We’ve got the right skills, cutting-edge technology and an innate sense of how to create fun. Combine all of that with an energetic (and ginormous) workplace, excellent compensation packages, comprehensive benefits, and you’ll see just why we’re so driven to make great games. |
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Project Manager
Experienced Game Developer
Senior Producer
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